Forum: Graphic Design
03-04-2014, 12:21 PM
|
|
Replies: 40
Views: 12,229
|
Forum: NPC Scripting
02-24-2014, 05:35 PM
|
|
Replies: 8
Views: 6,122
|
Forum: PlayerWorlds Main Forum
02-24-2014, 05:27 PM
|
|
Replies: 15
Views: 4,582
Thank you, was major hard work, congrats to the...
Thank you, was major hard work, congrats to the rest of the team that helped.. Still is, I don't have much time for delteria as I use to so sorry for the last updates, Hopefully I can release patch...
|
Forum: Birthday Forum
11-13-2013, 03:19 PM
|
|
Replies: 8
Views: 1,802
|
Forum: Birthday Forum
11-12-2013, 01:35 AM
|
|
Replies: 6
Views: 2,090
|
Forum: Birthday Forum
11-12-2013, 01:34 AM
|
|
Replies: 0
Views: 906
|
Forum: Hello and Goodbyes
10-21-2013, 11:16 AM
|
|
Replies: 41
Views: 8,972
|
Forum: Birthday Forum
10-20-2013, 11:20 AM
|
|
Replies: 3
Views: 1,389
|
Forum: Bomy Island Main Forum
10-20-2013, 05:17 AM
|
|
Replies: 74
Views: 32,087
|
Forum: Birthday Forum
10-20-2013, 05:07 AM
|
|
Replies: 3
Views: 1,085
|
Forum: PlayerWorlds Main Forum
09-22-2013, 08:13 PM
|
|
Replies: 1
Views: 1,346
What is developing on Delteria like?
Copied from Graalians, Poster: Novo
We've started doing screencasts as references for people adding new features to Delteria!
Tell us what you think:
LDP4_y90Jh0
|
Forum: PlayerWorlds Main Forum
09-17-2013, 03:19 PM
|
|
Replies: 30
Views: 11,936
Offensive? I don't think my reply was offensive...
Offensive? I don't think my reply was offensive at all, like you said "MattKan" was completely right, I was only being honest. On Delteria we introduced "features" never seen before on graal period,...
|
Forum: Birthday Forum
09-17-2013, 08:15 AM
|
|
Replies: 1
Views: 879
|
Forum: PlayerWorlds Main Forum
09-17-2013, 08:07 AM
|
|
Replies: 30
Views: 11,936
Shut your mouth? I didn't get angry or answer...
Shut your mouth? I didn't get angry or answer negatively, I was straight forward and answered every question asked. Nothing negative about it, there is a difference between criticism and bashing....
|
Forum: PlayerWorlds Main Forum
09-15-2013, 07:02 PM
|
|
Replies: 30
Views: 11,936
Now your trolling, ask the Manager of UN he is...
Now your trolling, ask the Manager of UN he is also staff on Delteria.
Maybe they have more events? But Delteria isn't revolved around events, we honestly decided to not use the graal style event...
|
Forum: PlayerWorlds Main Forum
09-15-2013, 06:51 PM
|
|
Replies: 30
Views: 11,936
|
Forum: PlayerWorlds Main Forum
09-15-2013, 06:43 PM
|
|
Replies: 30
Views: 11,936
1. The 5 color gradient? Are you talking about...
1. The 5 color gradient? Are you talking about the Perk System? The Gradiant was done by me to make all Perk windows (Warrior, Hunter, Mage, Healer) look different. I'm not a GAT by all means, but...
|
Forum: PlayerWorlds Main Forum
09-14-2013, 07:34 PM
|
|
Replies: 30
Views: 11,936
Yes we have that's the font we chose, stefan...
Yes we have that's the font we chose, stefan likes it and most beta testers do, so we decided to keep it. Some backgrounds I feel should be changed so the font doesn't clash but besides that I enjoy...
|
Forum: Birthday Forum
09-14-2013, 06:19 PM
|
|
Replies: 13
Views: 2,170
|
Forum: PlayerWorlds Main Forum
09-14-2013, 06:08 PM
|
|
Replies: 30
Views: 11,936
Delteria Updated (Again)
~Completed List of Features~
-Quest Design System
-Instance System
-60 Run around Quests
-8 Dungeons
-Telegraph Combat System
-Modify Gear (Sockets)
http://i42.tinypic.com/24crvgw.png
-Perk...
|
Forum: PlayerWorlds Main Forum
09-13-2013, 07:56 PM
|
|
Replies: 4
Views: 1,553
|
Forum: Level Design
09-13-2013, 05:57 PM
|
|
Replies: 14
Views: 3,903
|
Forum: PlayerWorlds Main Forum
09-13-2013, 05:57 PM
|
|
Replies: 4
Views: 1,553
|
Forum: NPC Scripting
08-16-2013, 09:07 PM
|
|
Replies: 12
Views: 5,801
|
Forum: PlayerWorlds Main Forum
08-16-2013, 06:39 AM
|
|
Replies: 12
Views: 4,935
We heavily use SQL on delteria, but ALL PLAYER...
We heavily use SQL on delteria, but ALL PLAYER INFORMATION is stored on the player, so that this data only has to be used once. We have a migration Database that keeps the players synced with newest...
|