Forum: Level Design
09-04-2013, 01:42 AM
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Replies: 330
Views: 1,574,669
You could try turning off UAC.
However I...
You could try turning off UAC.
However I just installed using: http://londeroth.org/~fry/gonstruct/gonstruct-setup-0.2.3.exe
To the default directory under Program Files, specified my Graal...
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Forum: Level Design
09-04-2013, 12:55 AM
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Replies: 330
Views: 1,574,669
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Forum: NPC Scripting
09-02-2013, 03:18 AM
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Replies: 11
Views: 5,354
going off loriel's post... I came up with:
...
going off loriel's post... I came up with:
function onCreated() {
temp.tmax = 10;
temp.rand = function (m) { return int(((1-random(0,1)^0.5)) * m) };
for (temp.i = 0; temp.i < 1000;...
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Forum: NPC Scripting
09-01-2013, 02:01 AM
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Replies: 2
Views: 3,250
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Forum: Bug Report
08-31-2013, 03:24 PM
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Replies: 6
Views: 11,102
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Forum: Future Improvements
08-31-2013, 03:23 PM
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Replies: 15
Views: 5,616
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Forum: NPC Scripting
08-24-2013, 12:44 AM
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Replies: 11
Views: 3,597
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Forum: Code Gallery
08-22-2013, 11:12 PM
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Replies: 6
Views: 3,259
You would be better off determining all the...
You would be better off determining all the blocking areas, caching the blocking data, and then referencing your cache (perhaps in a level var) instead of reloading and parsing the direct level data...
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Forum: NPC Scripting
08-21-2013, 12:25 AM
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Replies: 5
Views: 3,447
Control-NPC:
function...
Control-NPC:
function onActionPlayerOnline() {
// other code will likely be in here
player.join("player_functions");
}
class: player_functions
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Forum: Birthday Forum
08-19-2013, 05:11 PM
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Replies: 12
Views: 2,700
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Forum: Birthday Forum
08-19-2013, 04:28 AM
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Replies: 12
Views: 2,700
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Forum: Code Gallery
08-18-2013, 01:37 PM
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Replies: 24
Views: 8,030
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Forum: NPC Scripting
08-13-2013, 11:55 PM
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Replies: 5
Views: 3,155
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Forum: Graal Main Forum (English)
08-10-2013, 11:04 PM
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Replies: 18
Views: 4,369
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Forum: NPC Scripting
08-05-2013, 03:33 PM
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Replies: 7
Views: 4,020
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Forum: Code Gallery
08-04-2013, 02:56 AM
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Replies: 0
Views: 2,290
Offline Player Manipulation II
Here's a neat function I wrote to help reduce the amount of duplication involved with determining if a player is online and if not load their account, and if they don't exist bail on them. It also...
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Forum: Birthday Forum
08-03-2013, 09:09 PM
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Replies: 4
Views: 983
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Forum: Tech Support
08-02-2013, 06:30 PM
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Replies: 17
Views: 3,307
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Forum: NPC Scripting
07-31-2013, 05:41 PM
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Replies: 18
Views: 5,813
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Forum: NPC Scripting
07-30-2013, 02:37 AM
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Replies: 18
Views: 5,813
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Forum: NPC Scripting
07-26-2013, 10:42 PM
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Replies: 19
Views: 5,968
I just do:
clientr.(@flag) = "";
On...
I just do:
clientr.(@flag) = "";
On Zodiac we have a list of variables that are specific to characters. So for items we do:
for (temp.item: getstringkeys("clientr.item_")) {
...
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Forum: Tech Support
07-23-2013, 02:07 PM
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Replies: 13
Views: 2,622
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Forum: Tech Support
07-22-2013, 05:43 PM
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Replies: 13
Views: 2,622
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Forum: Tech Support
07-22-2013, 01:39 AM
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Replies: 13
Views: 2,622
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Forum: Feature request
07-21-2013, 04:54 PM
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Replies: 9
Views: 25,856
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