Forum: PlayerWorlds Main Forum
06-22-2012, 10:25 PM
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Replies: 158
Views: 51,778
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Forum: Era Main Forum
06-22-2012, 09:31 PM
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Replies: 46
Views: 6,852
Ping is important in most online games, and in...
Ping is important in most online games, and in fact it's probably much more important in games like Call of Duty which are twitch shooters, and where a difference in 20ms determines who wins in a...
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Forum: Era Main Forum
06-22-2012, 09:14 PM
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Replies: 6
Views: 1,159
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Forum: Old Scripting Engine (GS1)
06-22-2012, 06:49 PM
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Replies: 11
Views: 2,792
Alternatively you can try scripting your own...
Alternatively you can try scripting your own inventory to handle special situations like this and give you the flexibility to change the weapon names and such. A lot of work, but you're not going to...
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Forum: Code Gallery
06-22-2012, 10:15 AM
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Replies: 29
Views: 6,549
Eh, most of his other(many) threads about...
Eh, most of his other(many) threads about scripting have gotten a lot of help. I see no reason why someone would jump to the conclusion he is being pushed away just because this thread has taken a...
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Forum: NPC Scripting
06-21-2012, 04:45 AM
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Replies: 3
Views: 2,870
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Forum: NPC Scripting
06-21-2012, 04:29 AM
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Replies: 3
Views: 2,870
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Forum: Code Gallery
06-20-2012, 09:04 PM
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Replies: 29
Views: 6,549
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Forum: NPC Scripting
06-20-2012, 08:30 PM
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Replies: 9
Views: 3,688
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Forum: PlayerWorlds Main Forum
06-20-2012, 07:53 PM
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Replies: 158
Views: 51,778
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Forum: PlayerWorlds Main Forum
06-20-2012, 05:19 PM
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Replies: 158
Views: 51,778
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Forum: Graal Kingdoms
06-20-2012, 05:17 PM
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Replies: 6
Views: 1,593
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Forum: Era Main Forum
06-20-2012, 03:00 AM
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Replies: 46
Views: 6,852
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Forum: Era Main Forum
06-20-2012, 01:32 AM
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Replies: 46
Views: 6,852
I find it a bit odd that ping is the largest...
I find it a bit odd that ping is the largest portion of the HUD over all the other information. I know it comes down to character space and such but that's still a very odd thing since when it comes...
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Forum: PlayerWorlds Main Forum
06-19-2012, 06:13 AM
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Replies: 12
Views: 2,479
Here's the original: ...
Here's the original:
http://i.imgur.com/YvUFw.png
http://i.imgur.com/qJnkb.png
However this is exclusive to Classic. Other servers actually used a hook...
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Forum: Bug Report
06-19-2012, 03:57 AM
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Replies: 18
Views: 71,844
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Forum: PlayerWorlds Main Forum
06-19-2012, 03:54 AM
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Replies: 12
Views: 2,479
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Forum: PlayerWorlds Main Forum
06-19-2012, 02:37 AM
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Replies: 12
Views: 2,479
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Forum: PlayerWorlds Main Forum
06-19-2012, 12:41 AM
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Replies: 12
Views: 2,479
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Forum: Old Scripting Engine (GS1)
06-19-2012, 12:06 AM
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Replies: 14
Views: 4,050
- new script command 'shoot' for shooting...
- new script command 'shoot' for shooting projectiles:
shoot x,y,z,angle,zangle,power,gani,ganiparams;
x,y and z - specify the starting position
angle - shoot angle (when looking...
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Forum: Old Scripting Engine (GS1)
06-18-2012, 11:46 PM
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Replies: 14
Views: 4,050
Shoot inherits basic gani properties. In this...
Shoot inherits basic gani properties. In this case you can just set the graphics in the gani for each direction and they will be set automatically when fired. You can also simplify the script like...
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Forum: Old Scripting Engine (GS1)
06-18-2012, 09:52 PM
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Replies: 7
Views: 2,720
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Forum: Old Scripting Engine (GS1)
06-18-2012, 09:39 PM
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Replies: 27
Views: 4,419
You can set 'canbecarried' to showcharacters...
You can set 'canbecarried' to showcharacters offline. They will inherit the sit gani when picked up. The problem is information is being withheld here.
Does it REALLY need to be a gani? Can you...
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Forum: Your opinion
06-18-2012, 05:57 AM
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Replies: 52
Views: 49,855
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Forum: Old Scripting Engine (GS1)
06-18-2012, 02:22 AM
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Replies: 27
Views: 4,419
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