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Search: Posts Made By: Jakov_the_Jakovasaur
Forum: Birthday Forum 11-08-2013, 06:42 PM
Replies: 6
Views: 2,377
elk (23)

happy birthday elk darkshire!
Forum: Your opinion 11-08-2013, 06:34 PM
Replies: 79
Views: 131,224
tfslY_AvhLw

tfslY_AvhLw
Forum: Hello and Goodbyes 11-06-2013, 08:00 AM
Replies: 31
Views: 8,817
what about the release of the v6 client? ...

what about the release of the v6 client?

having more shades of yellow/orange to pick from has revolutionized my graal experience, and i never really sparred much or intended to keep paying anyway!
Forum: Bug Report 10-29-2013, 10:08 PM
Replies: 5
Views: 15,431
http://imageshack.us/a/img542/5756/o22.gif

http://imageshack.us/a/img542/5756/o22.gif
Forum: NPC Scripting 10-29-2013, 07:15 PM
Replies: 18
Views: 8,133
i just tested the following script in a local npc...

i just tested the following script in a local npc (putnpc2) and it worked fine -


function onCreated() {
this.ani = "grab";
setshape( 1, 80, 80);
}

function onInitialize(temp.pobj) {
...
Forum: NPC Scripting 10-28-2013, 12:10 AM
Replies: 18
Views: 8,133
oh well in that case although it should still...

oh well in that case although it should still work its not a good idea to use that event name because it will be invoked every time the npc server is restarted

only other explanations i can think...
Forum: NPC Scripting 10-27-2013, 11:03 PM
Replies: 18
Views: 8,133
there is no default event called 'onInitialize'...

there is no default event called 'onInitialize' in level npcs, only database npcs and putnpc2s

its also worth mentioning that there is no player parameter in that onInitialize event

using the...
Forum: NPC Scripting 10-27-2013, 10:58 PM
Replies: 18
Views: 8,133
could you post the entire script? it sounds...

could you post the entire script?
it sounds like youre doing everything right based on what youve provided so it would be interesting to see it all pieced together

one guess would be that the...
Forum: NPC Scripting 10-27-2013, 08:04 PM
Replies: 18
Views: 8,133
have you used setshape(); on clientside as well? ...

have you used setshape(); on clientside as well?
when its used serverside that doesnt get synchronised to clientside in the way that some other variables do, and because the trigger is being...
Forum: NPC Scripting 10-27-2013, 07:31 PM
Replies: 18
Views: 8,133
im not sure that you can specify parameters as...

im not sure that you can specify parameters as 'this.' variables like that as opposed to using 'temp.', have you tried doing 'this.chat = "test";' to ensure the trigger is at least being received?
...
Forum: NPC Scripting 10-27-2013, 07:21 PM
Replies: 18
Views: 8,133
in the new V6 client a serverside triggeraction()...

in the new V6 client a serverside triggeraction() in a level npc is received on the clients of all players in the level, and if you want to store data that can be retrieved on the client of a player...
Forum: Graal Kingdoms 10-27-2013, 05:00 PM
Replies: 19
Views: 4,516
should probably implement a shout system that can...

should probably implement a shout system that can have its screen area reduced/increased or be hidden, as well as get the pm limit removed

has anybody ever upgraded so they can send a pm more than...
Forum: NPC Scripting 10-26-2013, 10:22 PM
Replies: 7
Views: 4,330
8X_Ot0k4XJc

8X_Ot0k4XJc
Forum: NPC Scripting 10-24-2013, 11:25 PM
Replies: 4
Views: 3,652
hello! the first thing i should ask is...

hello!

the first thing i should ask is whether 'mousestart' is being defined previously, if not then i guess you mean to use 'mousex' and 'mousey'. you may also want to use the center of the...
Forum: Bug Report 10-20-2013, 09:41 PM
Replies: 5
Views: 15,431
playerlist playercount bug

hello!

whenever the 'players from this server' tab is not active on the playerlist, the playercount text does not update when logging on to a different server -
...
Forum: Tech Support 10-17-2013, 05:56 PM
Replies: 5
Views: 1,608
it could at least have a hyperlink on the name

it could at least have a hyperlink on the name
Forum: NPC Scripting 10-17-2013, 05:50 PM
Replies: 15
Views: 6,522
sorry! as you can see from this thread i am...

sorry!

as you can see from this thread i am choosing to no longer use gold - http://forums.graalonline.com/forums/showthread.php?t=134268836

i dont see the point in being so secretive though...
Forum: Tech Support 10-17-2013, 05:43 PM
Replies: 1
Views: 1,058
clicking 'Upgrade' on login server as guest account

brings me here -

http://imageshack.us/a/img854/7825/8lbu.png
Forum: NPC Scripting 10-17-2013, 06:59 AM
Replies: 15
Views: 6,522
unless you show more code this is basically like...

unless you show more code this is basically like having to find a needle in a haystack while blindfolded

you did say you were using a clientside player class previously, i remember a problem in...
Forum: NPC Scripting 10-16-2013, 10:11 PM
Replies: 15
Views: 6,522
why not just call a function to that weapon at...

why not just call a function to that weapon at the same time player.run is being set in the other weapon script, and only set player.run if the movement weapon object exists, checking every frame?
Forum: Tech Support 10-16-2013, 09:56 PM
Replies: 5
Views: 1,608
who do i contact if i have more questions?

who do i contact if i have more questions?
Forum: Tech Support 10-16-2013, 09:28 PM
Replies: 5
Views: 1,608
subscription notification bug

hello!

i got this email last week and i noticed that its telling me to contact myself if i have any questions -

http://img826.imageshack.us/img826/7559/yw7x.png
Forum: NPC Scripting 10-15-2013, 11:10 PM
Replies: 15
Views: 6,662
i dont see why it could be causing such a serious...

i dont see why it could be causing such a serious problem but is the usage of both this.hit and this.hitstyle intentional?
it looks like they are supposed to be the same variable

you could also...
Forum: NPC Scripting 10-15-2013, 10:58 PM
Replies: 15
Views: 6,662
if its a problem with different scripts depending...

if its a problem with different scripts depending on eachother then it wouldnt necessarily matter if you are both setup the same. what might matter is how quickly your clients can receive information...
Forum: NPC Scripting 10-15-2013, 10:31 PM
Replies: 15
Views: 6,662
is there something in -System/Movement which is...

is there something in -System/Movement which is dependent on scripts having been executed from -System/Initialize, or vice versa?

you might need to delay one weapon from starting until it has...
Showing results 326 to 350 of 385

 
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