Forum: Guild Life
07-07-2012, 01:25 AM
|
|
Replies: 24
Views: 4,326
|
Forum: Guild Life
07-07-2012, 01:06 AM
|
|
Replies: 24
Views: 4,326
|
Forum: Graal Main Forum (English)
07-06-2012, 08:53 PM
|
|
Replies: 1,110
Views: 1,241,211
|
Forum: Level Design
07-06-2012, 02:23 AM
|
|
Replies: 330
Views: 1,574,669
|
Forum: Graal Main Forum (English)
07-06-2012, 12:00 AM
|
|
Replies: 1,110
Views: 1,241,211
It's really great of you to finally hold a...
It's really great of you to finally hold a dialogue with us. The lack of communication between Eurocenter and us players/developers is what's been fueling our anger the most. I still think we've been...
|
Forum: N-Pulse Main Forum
07-05-2012, 07:27 PM
|
|
Replies: 105
Views: 12,194
|
Forum: NPC Scripting
07-04-2012, 11:11 PM
|
|
Replies: 16
Views: 5,309
|
Forum: Code Gallery
07-04-2012, 07:50 PM
|
|
Replies: 25
Views: 8,508
|
Forum: N-Pulse Main Forum
07-04-2012, 01:47 PM
|
|
Replies: 105
Views: 12,194
|
Forum: Code Gallery
07-04-2012, 03:26 AM
|
|
Replies: 25
Views: 8,508
Example:
...
Example:
newtilesetlevels=myfirstlevel.nw,mysecondlevel.nw,mylevels_
If your entire server is type 1, you can just set newtilesets=true though.
|
Forum: Code Gallery
07-04-2012, 03:07 AM
|
|
Replies: 25
Views: 8,508
|
Forum: N-Pulse Main Forum
07-03-2012, 09:30 PM
|
|
Replies: 105
Views: 12,194
|
Forum: Code Gallery
07-03-2012, 08:08 PM
|
|
Replies: 34
Views: 9,900
|
Forum: N-Pulse Main Forum
07-03-2012, 06:45 PM
|
|
Replies: 105
Views: 12,194
|
Forum: Level Design
07-03-2012, 01:49 AM
|
|
Replies: 330
Views: 1,574,669
Not an issue with Gonstruct.
If...
Not an issue with Gonstruct.
If it wasn't that issue, my past experience with Gonstruct and layers tells me you filled one of your layers with a transparent (blocking) tile while thinking...
|
Forum: Era Main Forum
07-02-2012, 06:17 PM
|
|
Replies: 5
Views: 1,464
|
Forum: Level Design
07-02-2012, 04:40 PM
|
|
Replies: 330
Views: 1,574,669
If someone is going to work on Gonstruct, it...
If someone is going to work on Gonstruct, it should be noted that these are the most important bugs/improvements:
Dragging the tileset slider causes the entire tileset to draw over the level...
|
Forum: Level Design
07-02-2012, 06:11 AM
|
|
Replies: 330
Views: 1,574,669
|
Forum: N-Pulse Main Forum
06-30-2012, 06:38 PM
|
|
Replies: 105
Views: 12,194
|
Forum: Level Design
06-30-2012, 05:42 PM
|
|
Replies: 330
Views: 1,574,669
I think the main problem was getting boost to...
I think the main problem was getting boost to work, I can't remember for sure. There were so many different errors, and whenever we solved one thing, another problem arose. Just following the...
|
Forum: Level Design
06-30-2012, 04:40 PM
|
|
Replies: 330
Views: 1,574,669
|
Forum: Level Design
06-29-2012, 11:43 PM
|
|
Replies: 14
Views: 1,994
|
Forum: Level Design
06-29-2012, 08:21 PM
|
|
Replies: 14
Views: 1,994
|
Forum: NPC Scripting
06-25-2012, 09:33 PM
|
|
Replies: 4
Views: 3,089
|
Forum: Dustari
06-25-2012, 08:05 PM
|
|
Replies: 66
Views: 8,991
|