Forum: NPC Scripting
10-29-2007, 12:18 AM
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Replies: 21
Views: 3,371
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Forum: NPC Scripting
10-28-2007, 11:08 PM
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Replies: 21
Views: 3,371
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Forum: NPC Scripting
10-28-2007, 10:58 PM
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Replies: 21
Views: 3,371
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Forum: Feature request
10-24-2007, 07:49 PM
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Replies: 4
Views: 11,111
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Forum: Feature request
10-24-2007, 01:00 AM
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Replies: 4
Views: 11,111
Change the rotation of polygons and text
I tested the rotation of the various types of images like so:
//#CLIENTSIDE
function onCreated() {
this.img = IMAGE;
this.img.layer = 7;
onTimeout();
}
function onTimeout() {
...
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Forum: Tech Support
10-15-2007, 11:33 PM
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Replies: 6
Views: 1,212
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Forum: Tech Support
10-15-2007, 11:04 PM
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Replies: 6
Views: 1,212
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Forum: NPC Scripting
10-08-2007, 08:09 PM
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Replies: 15
Views: 4,775
I wrote the articles on vectors, if you want...
I wrote the articles on vectors, if you want anything in specific math-wise for 3D, (perhaps the distance to the nearest wall, or how to bounce a ball off a strange surface, or the like) I can help...
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Forum: NPC Scripting
10-06-2007, 06:40 AM
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Replies: 10
Views: 2,543
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Forum: Videos
10-01-2007, 11:37 PM
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Replies: 14
Views: 13,269
You can see there are little gaps in the...
You can see there are little gaps in the animations and such. I just moved, and I hope to be back to work on this shortly...
Sorry that the clip is so short. I have nothing with which to compress...
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Forum: Graal Main Forum (English)
09-21-2007, 11:54 PM
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Replies: 23
Views: 3,598
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Forum: New Scripting Engine (GS2)
09-02-2007, 06:41 PM
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Replies: 27
Views: 2,936
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Forum: Tech Support
07-31-2007, 04:39 AM
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Replies: 1
Views: 1,089
Script comment bug
Under certain circumstances the script compiler will complain about an unexpected token (exactly what depends on the code).
function onCreated() {
/*this.join("itemtype");
temp.test =...
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Forum: NPC Scripting
07-15-2007, 11:27 PM
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Replies: 6
Views: 1,468
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Forum: NPC Scripting
07-14-2007, 08:08 PM
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Replies: 30
Views: 4,314
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Forum: NPC Scripting
07-13-2007, 02:09 AM
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Replies: 30
Views: 4,314
Not to be picky, but if it works at all, it's...
Not to be picky, but if it works at all, it's "compatible". x-x
I don't think getstringkeys() was ever meant to be a method of the TGraalVar object, it's more along the lines of the GS2 version of...
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Forum: NPC Scripting
07-07-2007, 03:16 AM
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Replies: 3
Views: 1,138
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Forum: NPC Scripting
07-06-2007, 07:51 AM
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Replies: 5
Views: 1,237
...
function onTimeOut()
{
if (...
...
function onTimeOut()
{
if ( client.messages.size() > 0 )
{
for ( i = 0; i < client.messages.size(); i ++ )
{
a = client.messages[i];
this.textArray.add( "<font...
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Forum: Tech Support
07-01-2007, 10:30 AM
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Replies: 14
Views: 2,123
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Forum: NPC Scripting
06-30-2007, 09:39 PM
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Replies: 7
Views: 2,065
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Forum: NPC Scripting
06-30-2007, 09:31 PM
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Replies: 7
Views: 2,065
Does not do what you think it does.
If...
Does not do what you think it does.
If amt is negative.... -amt is positive, so (makevar("plyr.clientr.mud." @ stat) - amt) is adding. So, change the - to + and voila.
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Forum: Code Gallery
06-25-2007, 07:52 PM
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Replies: 10
Views: 2,370
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Forum: Code Gallery
06-24-2007, 01:11 AM
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Replies: 34
Views: 7,048
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Forum: Code Gallery
06-23-2007, 10:53 PM
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Replies: 34
Views: 7,048
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Forum: NPC Scripting
06-22-2007, 08:35 AM
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Replies: 18
Views: 3,576
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