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Search: Posts Made By: napo_p2p
Forum: Birthday Forum 03-20-2008, 10:44 PM
Replies: 6
Views: 966
Posted By napo_p2p
Happy un-birthday

Happy un-birthday
Forum: Code Gallery 03-20-2008, 09:41 PM
Replies: 7
Views: 3,090
Posted By napo_p2p
That is very nice. I love it. rep++ if I...

That is very nice. I love it.

rep++ if I could... but I can't :(.
Forum: Birthday Forum 03-20-2008, 04:09 AM
Replies: 10
Views: 1,389
Posted By napo_p2p
Thanks :).

Thanks :).
Forum: Future Improvements 03-17-2008, 03:39 AM
Replies: 7
Views: 1,195
Posted By napo_p2p
I really like this idea.

I really like this idea.
Forum: Bug Report 03-14-2008, 09:43 AM
Replies: 13
Views: 12,581
Posted By napo_p2p
Yeah, just today I came across a list that I...

Yeah, just today I came across a list that I wanted right justified.

I approve.
Forum: Questions about V6 03-13-2008, 06:29 PM
Replies: 11
Views: 13,815
Posted By napo_p2p
Your access for any server on the "classic" tab...

Your access for any server on the "classic" tab will be unrestricted, even when your gold time expires. However, for Gold, Hosted, and UC playerworlds, your account will be in the trial mode.
Forum: NPC Scripting 03-09-2008, 09:32 AM
Replies: 18
Views: 3,666
Posted By napo_p2p
Odd... Doing something like: for (temp.p:...

Odd...

Doing something like:
for (temp.p: allplayers) {
if (temp.p.level != null) {
echo(temp.p.account);
}
}

Will only show the accounts of the player not on RC.
Forum: Future Improvements 03-09-2008, 06:13 AM
Replies: 4
Views: 1,202
Posted By napo_p2p
I approve.

I approve.
Forum: Code Gallery 03-05-2008, 03:45 AM
Replies: 11
Views: 2,662
Posted By napo_p2p
I'm pretty sure that putnpc2s still stay when you...

I'm pretty sure that putnpc2s still stay when you update the level. However, I still agree that "layed" images should only be temporary.
Forum: Server Maintenance 03-01-2008, 01:03 AM
Replies: 11
Views: 9,212
Posted By napo_p2p
It's been doing this on and off for the past day....

It's been doing this on and off for the past day. When it isn't disconnecting me, it's lagging pretty badly. I noticed this is only on Aeon, Maloria, Ol' West, etc... (these servers all have the...
Forum: NPC Scripting 02-27-2008, 04:00 AM
Replies: 13
Views: 2,302
Posted By napo_p2p
Using 4096 images for one little map does seem to...

Using 4096 images for one little map does seem to be a bit sluggish. I'm sure there's a way to disable the minimap though.
Forum: Future Improvements 02-23-2008, 10:25 AM
Replies: 36
Views: 5,833
Posted By napo_p2p
They did a pretty good job with the FTP access...

They did a pretty good job with the FTP access for vip webhosting. I'd love to see FTP hosting for playerworlds. I've been asking (http://forums.graalonline.com/forums/showthread.php?t=58616) for...
Forum: Future Improvements 02-22-2008, 09:02 AM
Replies: 71
Views: 8,487
Posted By napo_p2p
You don't have to use the forum's search feature...

You don't have to use the forum's search feature when you have Google!
Forum: Questions about V6 02-22-2008, 12:41 AM
Replies: 35
Views: 30,598
Posted By napo_p2p
Wow that really sucks. The system needs to be...

Wow that really sucks. The system needs to be fixed ASAP.
Forum: Graal Main Forum (English) 02-19-2008, 06:50 AM
Replies: 33
Views: 4,676
Posted By napo_p2p
Seconded.

Seconded.
Forum: Tech Support 02-16-2008, 03:37 AM
Replies: 8
Views: 1,651
Posted By napo_p2p
Servers seem to be working fine now...

Servers seem to be working fine now...
Forum: NPC Scripting 02-16-2008, 03:33 AM
Replies: 23
Views: 3,973
Posted By napo_p2p
I'll try my best to explain it in a way you can...

I'll try my best to explain it in a way you can understand. Let me know if you still have a question.

'created' is the name of an event. In GS2, when an event happens, the function...
Forum: PlayerWorlds Main Forum 02-15-2008, 10:53 PM
Replies: 20
Views: 3,244
Posted By napo_p2p
warmaster, try to catch me on AEON sometime, and...

warmaster, try to catch me on AEON sometime, and I'll be glad to help you out personally.
Forum: NPC Scripting 02-15-2008, 01:51 AM
Replies: 23
Views: 3,973
Posted By napo_p2p
I have the same keydown2 setup on AEON, and it...

I have the same keydown2 setup on AEON, and it works fine... I just have the second param set to 'true'.

Also, as a side note:
When you are using the second param for onKeyPressed, you do not...
Forum: PlayerWorlds Main Forum 02-14-2008, 11:39 PM
Replies: 20
Views: 3,244
Posted By napo_p2p
Yes do that first. Also removetiledefs() takes...

Yes do that first. Also removetiledefs() takes one parameter. You would need to put removetiledefs("");
Forum: NPC Scripting 02-14-2008, 08:09 PM
Replies: 23
Views: 3,973
Posted By napo_p2p
I would make sure that is in a timeout (I think...

I would make sure that is in a timeout (I think you have it in one already, though). Also, I would set the second parameter to 'true' because you want it to ignore the case. It fails when players...
Forum: NPC Scripting 02-11-2008, 08:56 AM
Replies: 15
Views: 2,828
Posted By napo_p2p
Very true ;) For Graal though, I think it'll...

Very true ;)

For Graal though, I think it'll look better with a string of cars with just one head per car.
Forum: NPC Scripting 02-11-2008, 04:53 AM
Replies: 15
Views: 2,828
Posted By napo_p2p
This works. But I would just make the player...

This works. But I would just make the player follow the track and set their gani to show the cart.
Forum: Future Improvements 02-07-2008, 11:55 PM
Replies: 26
Views: 2,896
Posted By napo_p2p
External windows could make it seem more like the...

External windows could make it seem more like the Windows interface. Stefan has shown that he has a version that allows external windows... hasn't released it yet :(.
Forum: NPC Scripting 02-07-2008, 11:52 PM
Replies: 8
Views: 1,229
Posted By napo_p2p
I'm not so sure, either. I normally just create...

I'm not so sure, either. I normally just create them then change the visible flag. I believe the scripted RC does this also.
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