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Search: Posts Made By: Seeya
Forum: Graal Kingdoms Events 02-29-2012, 06:46 AM
Replies: 16
Views: 9,705
Posted By Seeya
Sounds really fun. :)

Sounds really fun. :)
Forum: GK Suggestions 02-29-2012, 06:35 AM
Replies: 10
Views: 1,231
Posted By Seeya
When casting time was broken so that all spells...

When casting time was broken so that all spells casted instantly when hotkeyed Mages were still unbalanced. When they had cast time fixed (which should have been done) they weren't given any buffs to...
Forum: GK Suggestions 02-25-2012, 09:10 PM
Replies: 24
Views: 5,350
Posted By Seeya
If you can ever work up the inspiration, don't...

If you can ever work up the inspiration, don't hesitate to finish it up :)
Forum: GK Suggestions 02-25-2012, 08:10 AM
Replies: 16
Views: 2,771
Posted By Seeya
What'd you test it on? The only thing that should...

What'd you test it on? The only thing that should change would be your spells being quite a bit shorter, damage should be the same.
Forum: GK Suggestions 02-25-2012, 07:59 AM
Replies: 16
Views: 2,771
Posted By Seeya
it's sad to think that you're best off stopping...

it's sad to think that you're best off stopping at 18 magic level. I think that should be fixed so that leveling magic doesn't -ONLY- hurt you past 18 magic.

Otherwise, Magic spells are increased...
Forum: GK Suggestions 02-25-2012, 05:16 AM
Replies: 24
Views: 5,350
Posted By Seeya
I'd like the current community to see this idea....

I'd like the current community to see this idea. Along with the fact that some of the basics of the system have already been created by Ziro.
Forum: Graal Kingdoms Events 02-25-2012, 05:14 AM
Replies: 7
Views: 1,720
Posted By Seeya
I think you should work on upgrading the current...

I think you should work on upgrading the current events, every single event (besides lucky altars) could be upgraded.

It'd be nice if Kart Race had more tracks, and an automatic starting option...
Forum: GK Suggestions 02-23-2012, 11:20 PM
Replies: 9
Views: 1,220
Posted By Seeya
Every refill contains around ~58 prizes. If the...

Every refill contains around ~58 prizes. If the FAQA and EA are both refilling every five days that's 116 prizes per 5 days. Should be at least 20 events hosted daily with ease.
Forum: Birthday Forum 02-22-2012, 02:56 AM
Replies: 24
Views: 4,270
Posted By Seeya
Happy Birthday :)!

Happy Birthday :)!
Forum: GK Suggestions 02-21-2012, 09:16 PM
Replies: 6
Views: 1,252
Posted By Seeya
yeah honestly it'd be pretty cool...

yeah




honestly it'd be pretty cool even for just a small revision of the current system to see avatars movement not changed (which is one of the biggest problems, but probably hard to fix)...
Forum: GK Suggestions 02-20-2012, 05:23 AM
Replies: 6
Views: 1,252
Posted By Seeya
It'd be interesting to see Avatars controllable...

It'd be interesting to see Avatars controllable by arrowkeys, while controlling the Avatar your character would be "meditating" and if hit your avatar would vanish.
Forum: Kingdoms 02-10-2012, 01:37 AM
Replies: 18
Views: 3,751
Posted By Seeya
In my opinion, whether Chris is replaced or not,...

In my opinion, whether Chris is replaced or not, Romain has seen his day as Governor of Crescent Pirates several times and none of them has it been "revived" as you're seeming to hope to see.

I...
Forum: GK Suggestions 01-27-2012, 05:39 AM
Replies: 46
Views: 6,976
Posted By Seeya
If anything allow it everywhere, the new death...

If anything allow it everywhere, the new death system prevents all possible laming/farming afk people.
Forum: Era Main Forum 01-23-2012, 02:12 AM
Replies: 67
Views: 9,407
Posted By Seeya
I think it'd be nice to see a quest like some of...

I think it'd be nice to see a quest like some of the old ones but not for HP, do it for a quest gun that's original like the flak cannon
Forum: Graal Kingdoms Team 01-22-2012, 11:16 PM
Replies: 43
Views: 35,594
Posted By Seeya
Congratulations both of you. I have no doubt in...

Congratulations both of you. I have no doubt in Scriptless. :)
Forum: Markets 01-21-2012, 07:34 AM
Replies: 32
Views: 4,892
Posted By Seeya
I like how you didn't mention speed at all, which...

I like how you didn't mention speed at all, which is a HUGE factor in every build.
Forum: GK Suggestions 01-15-2012, 11:24 PM
Replies: 13
Views: 1,868
Posted By Seeya
I'm pretty sure it's possible, not sure about...

I'm pretty sure it's possible, not sure about scaling per level though. Cast large fireball and it's considerably faster than large bullet, I remember when Tig updated that around 6 months back.
Forum: GK Suggestions 01-14-2012, 09:31 PM
Replies: 30
Views: 4,348
Posted By Seeya
currently poison only decreases stats, it...

currently poison only decreases stats, it shouldn't decrease stats, rather I'd like to see a constant -5 damage (which would be a strong poison) every few seconds, and it'd be neat to see it only...
Forum: Graal Kingdoms 01-13-2012, 11:11 PM
Replies: 57
Views: 7,764
Posted By Seeya
Thanks for documenting it :)

Thanks for documenting it :)
Forum: Graal Kingdoms 01-13-2012, 09:07 AM
Replies: 57
Views: 7,764
Posted By Seeya
it's done by the mudlib, some aspects of a weapon...

it's done by the mudlib, some aspects of a weapon will make it unpreppable.
Forum: Graal Kingdoms 01-13-2012, 04:41 AM
Replies: 57
Views: 7,764
Posted By Seeya
you're not taking into effect that most daggers...

you're not taking into effect that most daggers aren't used as a PVP weapon, it's not preppable either (it has speed+), so it's mainly just a decent dagger for PVE and travel.





so hot....
Forum: Gods 01-12-2012, 10:50 PM
Replies: 63
Sticky: DianCecht
Views: 55,355
Posted By Seeya
yea, I think 100/100 or 167/167 should revive,...

yea, I think 100/100 or 167/167 should revive, then in legit systems you could have healers for Kingdom Core and especially around now for the Christmas Dungeons, it's nice not to have to restart...
Forum: Gods 01-12-2012, 10:30 PM
Replies: 63
Sticky: DianCecht
Views: 55,355
Posted By Seeya
I think this god is pretty fair, could fix the...

I think this god is pretty fair, could fix the spells that it has that aren't working, but if you're 100/50 grace or 300/150 you can revive players from death.
Forum: Graal Kingdoms 01-12-2012, 05:31 AM
Replies: 57
Views: 7,764
Posted By Seeya
death built in on a dagger, hawt

death built in on a dagger, hawt
Forum: Bug Report 01-11-2012, 09:28 PM
Replies: 2
Views: 10,659
Posted By Seeya
why would you post this here and not the graal...

why would you post this here and not the graal kingdoms subforums (http://forums.graalonline.com/forums/forumdisplay.php?f=58)?
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