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Search: Posts Made By: fowlplay4
Forum: New Scripting Engine (GS2) 05-06-2014, 01:53 AM
Replies: 3
Views: 1,282
Posted By fowlplay4
I don't know the technical reason, but when you...

I don't know the technical reason, but when you make a GUI object. I.e.


new GuiControl("control_name") {

}


you can access the control globally via control_name, TStaticVar works...
Forum: New Scripting Engine (GS2) 05-05-2014, 03:00 PM
Replies: 3
Views: 1,282
Posted By fowlplay4
what if you just use obj = new TStaticVar();

what if you just use

obj = new TStaticVar();
Forum: New Scripting Engine (GS2) 05-03-2014, 12:20 AM
Replies: 6
Views: 1,964
Posted By fowlplay4
Our version of SQLite is out of date so just...

Our version of SQLite is out of date so just write your own DELETE queries.

http://sqlite.org/foreignkeys.html

This document describes the support for SQL foreign key constraints introduced in...
Forum: Tech Support 05-02-2014, 07:15 PM
Replies: 11
Views: 3,688
Posted By fowlplay4
Try support.toonslab.com and the Accounts section.

Try support.toonslab.com and the Accounts section.
Forum: Era Main Forum 04-21-2014, 10:35 PM
Replies: 88
Views: 19,250
Posted By fowlplay4
Clicking Sort seems to close the inventory...

Clicking Sort seems to close the inventory window, holding Q while clicking Sort causes the Inventory window to no longer open.
Forum: Era Main Forum 04-21-2014, 12:57 PM
Replies: 88
Views: 19,250
Posted By fowlplay4
I'm not saying get rid of Q-hold. I'm saying a...

I'm not saying get rid of Q-hold. I'm saying a single Q key stroke with no hold should toggle the menu open.

I.e: http://pastie.org/9097607
Forum: Era Main Forum 04-21-2014, 01:46 AM
Replies: 88
Views: 19,250
Posted By fowlplay4
Why not have an item bar then so you don't have...

Why not have an item bar then so you don't have to go through the inventory at all?

Like I said holding Q it would function how you're used to but if you only tapped Q once it would open and stay...
Forum: Era Main Forum 04-20-2014, 08:59 PM
Replies: 88
Views: 19,250
Posted By fowlplay4
It's definitely worth doing, you must have some...

It's definitely worth doing, you must have some sort of categorization that you can do to do a pre-sort for people instead of forcing them to organize it themselves from the get go.

It seems...
Forum: Era Main Forum 04-20-2014, 05:02 PM
Replies: 88
Views: 19,250
Posted By fowlplay4
From outside looking in: 1. You should make...

From outside looking in:

1. You should make an 'auto-sort' so people don't have to manually move items into tabs before they can take advantage of the new system.
2. You seem to have hold Q to...
Forum: Code Gallery 04-15-2014, 12:19 AM
Replies: 29
Views: 23,919
Posted By fowlplay4
Thanks! It shouldn't be could you attach the...

Thanks!

It shouldn't be could you attach the gani pre-import (if possible), and the gani you're trying to import?

It's possible it could be a Mac thing.
Forum: Bomy Island Main Forum 04-05-2014, 07:43 PM
Replies: 3
Views: 3,805
Posted By fowlplay4
bots, also their reverse proxy (inscapula) may be...

bots, also their reverse proxy (inscapula) may be inflating 'unique' guest counts
Forum: Tech Support 04-05-2014, 06:01 PM
Replies: 20
Views: 5,597
Posted By fowlplay4
stefan, please do the needful

stefan, please do the needful
Forum: Era Main Forum 04-03-2014, 03:11 AM
Replies: 88
Views: 19,250
Posted By fowlplay4
i logged on yesterday to steal your ak47 gani and...

i logged on yesterday to steal your ak47 gani and graphics for april fools, and hated your tutorial it wouldn't let me skip it and kept making me do stuff and was under the assumption i was staying...
Forum: Birthday Forum 04-02-2014, 10:02 PM
Replies: 7
Views: 1,374
Posted By fowlplay4
welcome to the forums

welcome to the forums
Forum: Graal Kingdoms 04-02-2014, 01:38 PM
Replies: 8
Views: 1,994
Posted By fowlplay4
thats a tigload of items

thats a tigload of items
Forum: Code Gallery 04-02-2014, 04:18 AM
Replies: 29
Views: 23,919
Posted By fowlplay4
that's dumb

that's dumb
Forum: Code Gallery 03-31-2014, 02:23 AM
Replies: 29
Views: 23,919
Posted By fowlplay4
Editor. I made them using the batch rotate...

Editor. I made them using the batch rotate feature in the add sprite menu out of a single sprite.

With batch rotate you could take a single sword frame either 45 or 90 degree then specify:
...
Forum: Code Gallery 03-29-2014, 09:40 PM
Replies: 29
Views: 23,919
Posted By fowlplay4
Graal Shop Pro

Welcome to my thread!

I've been working on a much improved scripted Graal Shop (GANI Editor). I've made quite a lot of progress and created a few ganis with it that would have been painful...
Forum: Future Improvements 03-29-2014, 04:45 PM
Replies: 3
Views: 1,534
Posted By fowlplay4
Make levelorgy a writeable boolean

It's currently:

levelorgy - float (read only)
Forum: Feature request 03-28-2014, 03:15 PM
Replies: 9
Views: 24,041
Posted By fowlplay4
yes its real, they didn't handle resize events so...

yes its real, they didn't handle resize events so that's why it's weird.
Forum: Feature request 03-28-2014, 01:54 AM
Replies: 9
Views: 24,041
Posted By fowlplay4
don't use eyefinity/surround, just extend it...

don't use eyefinity/surround, just extend it normally.

7680 x 1600
Forum: Code Gallery 03-22-2014, 02:02 AM
Replies: 0
Views: 2,098
Posted By fowlplay4
Remote Echo / Debugger

Here's a tool I banged out to debug a problem on another player's client.

Using echo's is probably one of the most used tools around here to debug problems and it's a hard habit to break. Refusing...
Forum: Announcements 03-22-2014, 12:44 AM
Replies: 28
Views: 63,327
Posted By fowlplay4
There seems to be a bug on Zodiac with the new...

There seems to be a bug on Zodiac with the new client. It seems to be an issue with findareanpcs but alas I don't have a Mac so can't confirm it.

Nvm it was a check like this:

temp.npc.attr[4]...
Forum: Graal Kingdoms 02-15-2014, 02:46 AM
Replies: 13
Views: 2,852
Posted By fowlplay4
should add textshadow to your GUI text so it's...

should add textshadow to your GUI text so it's more readable. here's a function to do it:


function applyTextShadow(sid) {
with (findimg(side)) {
textshadow = true;
shadowcolor =...
Forum: NPC Scripting 02-02-2014, 12:52 AM
Replies: 14
Views: 3,625
Posted By fowlplay4
here they are also you could use something...

here they are

also you could use something like:


control.onTextChanged() {
if (control.locked) control.text = control.lockedtext;
}
Showing results 251 to 275 of 500

 
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