Forum: Code Gallery
05-20-2011, 01:04 AM
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Replies: 26
Views: 8,032
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Forum: Code Gallery
05-20-2011, 12:38 AM
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Replies: 26
Views: 8,032
The baddy is now more efficient, by moving some...
The baddy is now more efficient, by moving some things out of the timeout.I fixed many bugs causing it to keep charging, and it changes targets at the correct time now(when hit, when it hits, etc) I...
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Forum: Hello and Goodbyes
05-19-2011, 12:57 AM
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Replies: 22
Views: 3,622
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Forum: Code Gallery
05-18-2011, 11:29 PM
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Replies: 26
Views: 8,032
No, but by making the script look organized,...
No, but by making the script look organized, others(and yourself!) can understand the script better and find errors easier. An example of this is when I originally had an unorganized script, which...
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Forum: Code Gallery
05-18-2011, 11:08 PM
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Replies: 26
Views: 8,032
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Forum: PlayerWorlds Main Forum
05-18-2011, 10:44 PM
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Replies: 66
Views: 9,460
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Forum: Code Gallery
05-18-2011, 02:33 AM
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Replies: 26
Views: 8,032
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Forum: Code Gallery
05-17-2011, 04:21 AM
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Replies: 26
Views: 8,032
No, I have been scripting for months. Read. I...
No, I have been scripting for months. Read. I said the original script was made in my first week. I completely redid it today. btw fixed a huge glitch that caused the npc to target the same direction...
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Forum: Code Gallery
05-17-2011, 04:08 AM
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Replies: 26
Views: 8,032
I styled it using a website that people have...
I styled it using a website that people have reccomended and fixed errors. I had a lot of errors because I took an old script I made when I had been scripting for less than a week and built off of...
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Forum: Code Gallery
05-17-2011, 03:56 AM
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Replies: 26
Views: 8,032
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Forum: Code Gallery
05-17-2011, 03:51 AM
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Replies: 26
Views: 8,032
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Forum: Code Gallery
05-17-2011, 03:39 AM
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Replies: 26
Views: 8,032
Looking for feedback on smartbaddy BETA
I created a smartbaddy, using gbaddy3.0 to help me a little. This baddy is supposed to simulate how a player would fight. This baddy runs around the player and sometimes charges rather than charging...
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Forum: PlayerWorlds Main Forum
05-16-2011, 11:54 PM
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Replies: 6
Views: 2,086
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Forum: Classic Main Forum
05-16-2011, 10:41 PM
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Replies: 46
Views: 7,997
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Forum: NPC Scripting
05-16-2011, 04:18 AM
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Replies: 0
Views: 1,788
[request] tserverprojectile tutorial
I haven't seen any good tutorials on projectiles, such as using shoot and detecting it hitting. Can someone please explain how to use shoot, and how to detect if it hits a player/npc/wall, and how to...
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Forum: Hiring for Era
05-13-2011, 10:17 PM
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Replies: 129
Views: 112,302
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Forum: Era Main Forum
05-11-2011, 10:27 PM
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Replies: 19
Views: 15,097
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Forum: PlayerWorlds Main Forum
05-10-2011, 10:43 PM
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Replies: 5
Views: 1,043
Classic iPhone 2?
I saw on Graal statistics that Classic iPhone 2 was added. What does this mean?
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Forum: Your opinion
05-10-2011, 04:00 AM
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Replies: 133
Views: 108,443
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Forum: Playerworld Staff Openings
05-10-2011, 12:54 AM
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Replies: 24
Views: 6,869
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Forum: PlayerWorlds Main Forum
05-08-2011, 04:01 AM
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Replies: 60
Views: 8,270
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Forum: Birthday Forum
05-08-2011, 03:42 AM
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Replies: 39
Views: 3,834
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Forum: Graal Main Forum (English)
05-07-2011, 08:55 PM
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Replies: 1,110
Views: 1,681,046
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Forum: Graal Kingdoms
05-04-2011, 11:41 PM
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Replies: 33
Views: 2,698
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Forum: Era Main Forum
04-13-2011, 05:05 AM
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Replies: 24
Views: 8,472
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