Forum: Hiring for Era
11-03-2011, 02:21 AM
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Replies: 14
Views: 17,753
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Forum: Era Main Forum
10-16-2011, 08:27 AM
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Replies: 5
Views: 1,489
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Forum: NPC Scripting
10-09-2011, 04:12 PM
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Replies: 4
Views: 2,788
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Forum: Graal Main Forum (English)
10-08-2011, 02:42 AM
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Replies: 20
Views: 4,876
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Forum: Birthday Forum
10-03-2011, 04:22 AM
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Replies: 0
Views: 880
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Forum: Code Gallery
09-25-2011, 06:33 PM
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Replies: 9
Views: 2,707
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Forum: NPC Scripting
09-11-2011, 09:16 PM
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Replies: 9
Views: 2,883
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Forum: Gani Construction
08-30-2011, 10:20 AM
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Replies: 27
Views: 8,997
The editor supports rotation, currently on a...
The editor supports rotation, currently on a per-sprite basis with ROTATIONEFFECT, and hopefully I can rig up a per-frame rotation effect in GS2. I'll have to experiment with how rotation of sprites...
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Forum: Gani Construction
08-29-2011, 11:08 AM
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Replies: 27
Views: 8,997
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Forum: Birthday Forum
08-29-2011, 03:24 AM
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Replies: 9
Views: 1,549
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Forum: Gani Construction
08-28-2011, 07:57 PM
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Replies: 27
Views: 8,997
It's for per-frame rotation.. The only way to...
It's for per-frame rotation.. The only way to accomplish that is to either make instances of multiple ROTATEEFFECT'd sprites or to do it via script, and iterating through a few objects and setting a...
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Forum: Gani Construction
08-28-2011, 07:22 PM
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Replies: 27
Views: 8,997
I had planned on just doing something like...
I had planned on just doing something like building a script like this automagically for the user and appending it to file:
SCRIPT
function onCreated() {
0_map[frame] = rotation;
//..for...
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Forum: Gani Construction
08-28-2011, 05:44 PM
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Replies: 27
Views: 8,997
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Forum: Gani Construction
08-28-2011, 01:29 PM
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Replies: 27
Views: 8,997
Custom gani editor
Heya, so I'm making a new gani editor and I want to implement a lot of the features that Graal's has been lacking for a while.
Throw a list below. Maybe someone could come up with a hack that...
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Forum: Graal Main Forum (English)
08-25-2011, 02:06 PM
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Replies: 52
Views: 11,491
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Forum: Feature request
08-22-2011, 06:16 AM
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Replies: 14
Views: 18,929
I love how people have to hack things in, and...
I love how people have to hack things in, and have to discover things on their own (Even though it's running in a ****ing sandbox that Stefan should know everything about) and Graal is actively...
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Forum: Code Gallery
08-21-2011, 10:30 PM
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Replies: 4
Views: 3,438
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Forum: Level Design
08-21-2011, 09:42 PM
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Replies: 170
Views: 78,657
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Forum: Code Gallery
08-21-2011, 09:18 PM
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Replies: 4
Views: 3,438
Better interpolation.
For some simple time-based interpolation I didn't like the way move() worked (It's not time based, it's updated based on when you send the request), and this method...
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Forum: Level Design
08-20-2011, 11:30 PM
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Replies: 170
Views: 78,657
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Forum: NPC Scripting
08-19-2011, 05:18 PM
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Replies: 22
Views: 8,473
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Forum: Sounds & Music
08-18-2011, 07:44 PM
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Replies: 14
Views: 3,781
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Forum: NPC Scripting
08-12-2011, 04:43 AM
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Replies: 6
Views: 2,164
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Forum: Graal Main Forum (English)
08-12-2011, 01:44 AM
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Replies: 2
Views: 1,079
It's usually because AVI is an easy format to...
It's usually because AVI is an easy format to write to and you can encode it in real time with as little impact on performance as possible. If it were to not encode it in realtime, your videos would...
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Forum: NPC Scripting
08-08-2011, 07:57 AM
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Replies: 5
Views: 2,347
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