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Search: Posts Made By: Nishoku_2
Forum: Level Design 10-25-2005, 07:35 PM
Replies: 13
Views: 1,392
Posted By Nishoku_2
The path isnt missing a single tile.. Its...

The path isnt missing a single tile..

Its either the grass hole shadow tile, or the grass sand hold corner tile. Look closely. Not a single tile error.
Forum: Level Design 10-21-2005, 07:57 AM
Replies: 13
Views: 1,392
Posted By Nishoku_2
First Level in 2 Years...

http://img475.imageshack.us/img475/6590/test3pg.th.png (http://img475.imageshack.us/my.php?image=test3pg.png)
Forum: Level Design 10-18-2005, 06:29 PM
Replies: 16
Views: 3,194
Posted By Nishoku_2
Why would a player want to move around in this...

Why would a player want to move around in this level?

All the placements are rather random and given no thought. A cliff like that would not be just sitting 10 feet from the water. If there is a...
Forum: Level Design 10-17-2005, 06:46 PM
Replies: 16
Views: 3,194
Posted By Nishoku_2
Way too plain. :/ Not feelin the straight...

Way too plain. :/

Not feelin the straight paths. Get a little more creative on your housing exteriors.

Everything seems to be scattered out :(

3.5/10
Forum: Birthday Forum 04-20-2005, 11:50 AM
Replies: 9
Views: 1,159
Posted By Nishoku_2
I miss you guys too! Old days eh? Graal was...

I miss you guys too!

Old days eh? Graal was 10 times better back in the day, than any present fancy 3d game. Nothing like some Classic Bravo, and when I say classic i mean back in the Racoon Dog...
Forum: Graphic Design 11-20-2004, 12:30 AM
Replies: 12
Views: 1,368
Posted By Nishoku_2
Reminds me of a book I read in highschool....

Reminds me of a book I read in highschool. "Animal Farm"
Forum: Graphic Design 11-19-2004, 11:57 PM
Replies: 17
Views: 1,763
Posted By Nishoku_2
Not bad for a white boy. :-P

Not bad for a white boy. :-P
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