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Search: Posts Made By: Kingtofu
Forum: Graal Kingdoms 03-06-2004, 01:40 AM
Replies: 26
Views: 2,918
Posted By Kingtofu
If you've already prepped a weapon, and you're...

If you've already prepped a weapon, and you're ready to prep it again to a higher level, will you have to start from the beginning or can you just keep building onto it?
Forum: Graal Kingdoms 02-28-2004, 03:14 AM
Replies: 65
Views: 3,523
Posted By Kingtofu
Then you shouldn't be speaking. You have no idea...

Then you shouldn't be speaking. You have no idea how glorious it feels to have you on ignore.

I haven't seen a bow in use in combat between players, but it does make killing T-Rexs extremely easy....
Forum: Level Design 02-14-2004, 04:33 AM
Replies: 12
Views: 1,612
Posted By Kingtofu
It's what I'd like to call impressive. Nice job....

It's what I'd like to call impressive. Nice job. Don't seem to be in a big hurry to fix tile errors though. Hope that reassures you that you still got whatever it was you had.
Forum: Level Design 02-14-2004, 04:28 AM
Replies: 25
Views: 1,909
Posted By Kingtofu
For a veteran, yes, it's garbage. For someone new...

For a veteran, yes, it's garbage. For someone new to level making, it's 24 karat gold. You seem very eager to mix things up, though the big problem with that is the tile errors that follow. If you...
Forum: Level Design 02-14-2004, 04:14 AM
Replies: 21
Views: 3,000
Posted By Kingtofu
You'll want to load the image file name light2....

You'll want to load the image file name light2. Then, within the image:
if (created) {
drawaslight;
dontblock;
setcoloreffect 1,1,1,1;
}

The ones are default, you alter the numbers to...
Forum: Level Design 02-13-2004, 12:16 AM
Replies: 18
Views: 2,388
Posted By Kingtofu
Ah, looks as though I read it wrong. Only...

Ah, looks as though I read it wrong.

Only problem with the tileset is the bushes just look awkward to me.

And Haunter, that wasn't neccesary.
Forum: Level Design 02-13-2004, 12:10 AM
Replies: 21
Views: 3,000
Posted By Kingtofu
Don't act like you didn't know what he meant...

Don't act like you didn't know what he meant Haunter.

Anyways, it's nice, creative chairs, creative water. I don't see very many levels like these. But one of the big problems was the cliff...
Forum: Level Design 02-13-2004, 12:04 AM
Replies: 2
Views: 1,023
Posted By Kingtofu
I've never seen the shadow thing done before,...

I've never seen the shadow thing done before, quite interesting. Though you need to change the placement, it looks a bit unnatural. It's good you avoided one of the big mistakes, that being detailing...
Forum: Level Design 02-12-2004, 11:57 PM
Replies: 11
Views: 1,444
Posted By Kingtofu
Quite interesting. I do understand how you may be...

Quite interesting. I do understand how you may be rusty with the default tileset, I stopped messing with the level editor and now I can't do near as good as I used to. I too like how the path goes...
Forum: Level Design 02-12-2004, 02:31 PM
Replies: 21
Views: 4,102
Posted By Kingtofu
What I meant was how the level didn't have so...

What I meant was how the level didn't have so much going on that none of it made sense. It just all stayed in the same theme, which I liked.
Forum: Level Design 02-11-2004, 11:48 PM
Replies: 18
Views: 2,388
Posted By Kingtofu
Yeah, I'll be using the End of Ages tileset....

Yeah, I'll be using the End of Ages tileset. Didn't know the server was that close to being public.

EDIT: I loaded the tileset using addtiledef, with the 1 at the end. Doesn't work with the 1...
Forum: Level Design 02-11-2004, 02:30 PM
Replies: 18
Views: 2,388
Posted By Kingtofu
Guess what tileset I'm using ETD ;)

Guess what tileset I'm using ETD ;)
Forum: Level Design 02-11-2004, 05:05 AM
Replies: 21
Views: 4,102
Posted By Kingtofu
Really like the level consistency, though there...

Really like the level consistency, though there needs to be more room to walk. It appears to be a dead end. Look at it as a trouble-shooting level more than a graal level. 5.5/10.
Forum: Level Design 02-11-2004, 05:02 AM
Replies: 20
Views: 2,999
Posted By Kingtofu
I think that the lake is the best thing in the...

I think that the lake is the best thing in the level. And, I'd suggest doing a different road path, it just looks too strange. The buildings look way too strange to me, I can see the effect you're...
Forum: Level Design 02-11-2004, 04:55 AM
Replies: 18
Views: 2,388
Posted By Kingtofu
Loading Tileset

How exactly do you load a custom tileset into the Graal Level editor? I've always used the original tileset for my levels, so I never learned how. Any help?

(And be sure to explain it well if you...
Forum: Level Design 02-11-2004, 04:50 AM
Replies: 26
Views: 1,797
Posted By Kingtofu
Yes, it's old school, but it needs to be...

Yes, it's old school, but it needs to be smoother. It's not so much the straightness that bothers me, more the tile errors. You should fix the waterfall in the bottom left, and re-do the buildling in...
Forum: Level Design 02-11-2004, 04:40 AM
Replies: 12
Views: 1,244
Posted By Kingtofu
The tile errors really make the level less...

The tile errors really make the level less appealing. Though, you did do a decent job with the cliff tiling, and there's room to roam. My best suggestion is to re-do the small building. But, I did...
Forum: Level Design 02-11-2004, 04:31 AM
Replies: 10
Views: 1,498
Posted By Kingtofu
I applaud anyone who can stand using the Era...

I applaud anyone who can stand using the Era tileset. Anyways, it looks as though you overused the drains on the street. Might want to get rid of those. Another thing would to be a little more with...
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