Forum: Bomy Island Main Forum
03-07-2002, 12:55 PM
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Replies: 13
Views: 1,027
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Forum: Graal Main Forum (English)
02-10-2002, 05:17 PM
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Replies: 75
Views: 6,242
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Forum: Graal Main Forum (English)
02-03-2002, 01:23 PM
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Replies: 1
Views: 1,358
The future of Graal does not involve destruction!
...Okay, so maybe it does but that's not the point. Recently, my domain name lapsed without my knowledge and basically threw my entire site with it, comic and all. It's still up, but the address...
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Forum: Bomy Island Main Forum
01-13-2002, 01:36 PM
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Replies: 74
Views: 4,817
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Forum: Bomy Island Main Forum
01-12-2002, 11:37 AM
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Replies: 74
Views: 4,817
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Forum: Bomy Island Main Forum
01-12-2002, 11:33 AM
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Replies: 110
Views: 10,299
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Forum: Future Improvements
12-10-2001, 03:11 AM
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Replies: 13
Views: 1,228
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Forum: Bomy Island Main Forum
11-21-2001, 01:18 PM
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Replies: 41
Views: 4,380
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Forum: Future Improvements
11-15-2001, 12:49 PM
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Replies: 3
Views: 943
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Forum: Level Design
10-01-2001, 07:48 AM
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Replies: 20
Views: 3,286
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Forum: Bomy Island Main Forum
09-29-2001, 09:35 AM
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Replies: 147
Views: 9,002
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Forum: Future Improvements
08-10-2001, 12:15 PM
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Replies: 29
Views: 4,005
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Forum: NPC Scripting
08-10-2001, 12:04 PM
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Replies: 6
Views: 2,092
Batten down. The only way to do ANYTHING is to...
Batten down. The only way to do ANYTHING is to get down and dirty, constantly testing, revising and discovering new things to do with old commands. And after you think your as good as you'll ever be,...
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Forum: NPC Scripting
08-03-2001, 07:45 AM
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Replies: 5
Views: 1,748
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Forum: Bomy Island Main Forum
07-30-2001, 01:47 PM
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Replies: 37
Views: 2,306
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Forum: NPC Scripting
07-17-2001, 12:32 PM
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Replies: 58
Views: 4,487
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Forum: Graphic Design
07-04-2001, 11:06 AM
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Replies: 29
Views: 3,824
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Forum: NPC Scripting
07-03-2001, 12:17 AM
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Replies: 4
Views: 1,733
Bleh. Read through and noticed "passing...
Bleh. Read through and noticed "passing variables"... Use the message commands to pass variables in a parameter.
triggeraction x,y,damage,#v(damagevalue),#s(damagetype);
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Forum: NPC Scripting
06-30-2001, 12:30 PM
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Replies: 4
Views: 1,733
I haven't used the parameters of triggeraction...
I haven't used the parameters of triggeraction yet, but I think this is how they would work. Let's say you want to pass a damage qand type value with this. You would call triggeraction similar to...
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Forum: Bomy Island Main Forum
06-29-2001, 12:03 PM
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Replies: 11
Views: 743
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Forum: Future Improvements
06-28-2001, 11:04 AM
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Replies: 6
Views: 1,196
Right. RPG Maker presents you with a list of...
Right. RPG Maker presents you with a list of commands which is great for newbies, but rather limiting for experienced programmers. If that feature is incorporated, it should STRICTLY be an option -...
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Forum: Future Improvements
06-28-2001, 11:01 AM
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Replies: 16
Views: 1,709
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Forum: Bomy Island Main Forum
06-20-2001, 06:40 AM
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Replies: 7
Views: 853
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Forum: Future Improvements
06-13-2001, 09:28 AM
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Replies: 10
Views: 1,301
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Forum: Bomy Island Main Forum
06-13-2001, 09:23 AM
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Replies: 103
Views: 7,087
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