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-   -   Maps and New Tilesets (https://forums.graalonline.com/forums/showthread.php?t=9905)

SkooL 08-19-2001 03:11 AM

Maps and New Tilesets
 
1 Attachment(s)
I added a tileset with addtiledef. There is a line on the map that isn't new tiles. I added the tile defs for files that star with morth and this map is generated and all level names begin with morthoseth. Can anyone tell me what is wrong, is it a bug?

(I attached a small portion of the map as an example)

Lionel-Jonson 08-19-2001 04:00 AM

unignore me:(

SkooL 08-19-2001 04:08 AM

Quote:

Originally posted by Lionel-Jonson
unignore me:(
I did. :)

Tyhm 08-19-2001 05:55 AM

I am thinkink you have the addtiledef NPC in the level where the correct tiledef begins rather than the top-left corner of the map, da?

SkooL 08-19-2001 06:03 AM

Quote:

Originally posted by Tyhm
I am thinkink you have the addtiledef NPC in the level where the correct tiledef begins rather than the top-left corner of the map, da?
o.O Yes, thank you.

grim_squeaker_x 08-19-2001 06:25 AM

Quote:

Originally posted by Tyhm
I am thinkink you have the addtiledef NPC in the level where the correct tiledef begins rather than the top-left corner of the map, da?
Shouldn't really matter, unless Graal originally checks the NPC's for it (Usually changed tilesets are stored in clientside .txt file)

Tyhm 08-19-2001 11:55 AM

I think the script to change the tiledef isn't running until Graal loads the level with that script in it, which is only when the mapper hits it.

Maybe. It only loads setbackpals in the level that has it, and addtiledef is just like that except it sticks, so it goes to figure that you have to run the addtiledef before you build the map for it to build properly, nee?


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