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Double
How hard would it be to make a bridge that allowed you to walk over it and also under it? Like the one on classic?
If anyone can show me how to do this I would appreciate it |
I think i got it!take a pic of each end of teh bridge that is on the land-not the bridge itself and use the command if (playertouchsme) {
dontblock; set overbridge; } do the same thing with the other side and take a pic of teh actual bridge and rip the bridge out using psp 7 or w/e-note: if the bridge is like this !! then don't make the bridge so that the sides are not included along in the gif. then pu the scirpt like this if (overbridge) { dontblock; drawunderplayer; } then make a gif of teh out outside tiles of the bridge and make a gfx of it-and in that scirp do this: if (playertouchsme) { dontblock; set underbridge; } and along with the bridge gfx that u made b4 this one add this script: if (underbridge) { dontblock; drawoverplayer; } i think this will werk-if u have ne trouble just send me the level and i'll do it 4 u........Thanx,and if this won't werk plz tell me --------------L8-------------- ---Brian--------------------- |
Is that right???I am pretty sure there is a easier way but i don't find that hard and i havent actually tried this before but if someone has done this before and was a sucess plz tell me
-----------Thanx------------Brian------------------ |
whats the problem with flags? ohh i c now when the player goes over teh bridge the flag is never unset hmmm what is u were to unset the flags in the opposite scripts>?
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then what should i use....hmmm u mean making a new gfx using the putnpc command????? i don't know anything else to do????
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i think a rockk fell on my head i 4got all about variables!
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owner can use this but not ne1 else w/o permission lolz (that includes u poogle)
NPC Code: easy .. and use a bridge.gif or something and i also recommend u put walkable tiles under the bridge so ppl can walk over the bridge |
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like if u touch the bridge from bellow u get hurt ? |
no the whole level is blackness except the bridge and the platforms and if you touch blackness (the bridge disappears) then it kills you
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confused
and how come u say babylon has the best scripting but u always asking me or ppl here for scripts ? |
dang i think all you haev to do is make a darkness gfx and just use the hurtplayer command when the player touchs it-thats not hard at all
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if (!onwater) {dontblock;
drawunderplayer;} if (onwater) {dontblock; drawoverplayer;} |
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