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Few Idea's for Era Dev
Since i notice Its still to easy to make money on Era. Due to some of this reason it causes a unstable economy.
Era economy need more ways to drain the economy The mining system i think the drills should require the drill bit to break and have to go buy a new drill bit. which could be a system like the batteries 2nd idea was make flower picking the basket to break when picking so many flowers also the boomerang should be remove. The reason behind this is a economy as a game don't need a easier way to make fast money. Similar to the shoveling system. Also with the drill to break will require business owners to buy something else to supply there miners so it takes more money out of the economy ect and out of business pockets. Since a lot of people like the using the item trade system more then the mall i highly recommend that they make a fee for each partner like 250 per person so its 500g per trade to trade the items with the item trader so it drains even more out. The lumberjack system needs the axe to break after so many swings. I think these ideas will stable the economy more then it does now since u have to waste money then to gain money. Tell me what you guys think about it ? |
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I've always found it semi-difficult to make enough money with the current jobs to get up to speed with the economy. With things selling easily for 100k+, it would take forever to get that with the current jobs.
But since you said for the Era Dev, it might work since there wont be such a huge market price economy in the beginning. I don't like the itemtrade thing though, that would result in more players avoiding the itemtrade with a viable reason, causing more scams. |
well no it wont called for more scam it would consider them to use the mall like they supposed to or if they drop trade then they take the risk also as the current era system its not really hard to get 100k i been back in even a month and i got over 100k in my bank
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these are somewhat decent ideas, but nothing that will solve major problems. you're thinking at a micro level. certain items breaking causing players to spend money on new ones won't put a dent in the money supply at all.
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Its no taking anything out, just makes making money a tad harder. When i say a tad i mean almost nothing. |
Cars getting damaged and having to be repaired and such. For some reason I want cars to be more useful and wish they are.
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Cars are useless, you can walk from anywhere in 30 seconds......should be able to use them for gang related/pk related things like;
- driving members to the gang base which they are raiding - drive-bis - 4 people in 1 car - Release Trucks which can carry several people Another way to make cars more efficent would be to remove "unstick me", but i guess that would cause quite abit of comosion :P |
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and anyone wanna bring back getting hit by cars do damage, and then take off the damage reduction when you get shot when your in a car? Yeahhhh. |
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Good idea! And if you hit someone at a high enough speed they should go flying and lay on the floor for X ammount of seconds so you can reverse over them |
The axe needs to deal a small amount of damage again.
How the **** can you be a lumberjack if your axe can't be used as a weapon against innocent people? |
I so agree with you trak and sam that would hilarious hitting noobs hahaahaha!
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It's how it was, and how it should be.
And then, they take the risk to get their car maybe blown up? Car ends up being fine, but it kills the driver on impact? Maybe like 1 in 100 or something? Genius. |
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