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Zodiac Crashing
Okay.. Things are running fine, then for no apparent reason.. SERVER CRASH. -minute or so later- It's back up again.
noplayerkiling(); also is screwing up. It's been a week or two now, and I haven't heard **** all about this getting fixed. It's really breaking my balls. |
I don't think it's just Zodiac...Era has the same problem occasionally.
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However it seemed like before the server would run for weeks without complete crash. I am starting to believe it's the gserver's fault. |
Npulse and Classic are both on the same server, I'll ask them if they're having similar problems.
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Era and Zodiac are totally different from those two servers. Not to talk about that no one even plays NPulse and Classic anymore. |
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Graalstats says they are.
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I'll explain what was happening on Era, perhaps this'll help?
There was an NPC making tons of putnpc2's (the trash generator, which places random trash across the GMAP). It used to drop something else as well, and when that was removed, the array was reduced to {"trash"}. It was then dropping a random class using randomstring(). randomstring is glitched, and will sometimes return null if there is only one item in the array. In /stats, we were seeing something like this: Quote:
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At the moment.. Nothing alarming, it's used more RAM before and ran fine.
Edit: Appears there was a raid going on at the time of this too. PHP Code:
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Well 433mbyte is a lot. Problem on Era was that it only crashed once a month so it wasn't easy to debug. I can check the problem on zodiac tomorrow.
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It just happened again :(
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