Graal Forums

Graal Forums (https://forums.graalonline.com/forums/index.php)
-   Level Design (https://forums.graalonline.com/forums/forumdisplay.php?f=6)
-   -   Reveru!!~! (translated: level) (https://forums.graalonline.com/forums/showthread.php?t=87037)

King homer daStupid 07-24-2009 12:14 AM

Reveru!!~! (translated: level)
 
1 Attachment(s)
Was trying out some new stuff...not sure about a few things, what do you guys think of this level?

e: not a v. practical level, mostly for eyecandy.

Rufus 07-24-2009 03:09 AM

I feel like I've seen it before.

Switch 07-24-2009 03:35 AM

Looks pretty cool, I like the styling of the cliffs although there are some tile errors.

ff7chocoboknight 07-25-2009 06:18 PM

I'll have to agree with Rufus, this looks very familiar.

King homer daStupid 07-26-2009 05:25 PM

Perhaps it looks similar to other levels, but I made this from scratch without looking at any other levels...

Hiro 07-26-2009 05:50 PM

Quote:

Originally Posted by King homer daStupid (Post 1510543)
Perhaps it looks similar to other levels, but I made this from scratch without looking at any other levels...

i'd like to know what you were trying to accomplish with this level. what did you try that you were unsure of?

King homer daStupid 07-26-2009 06:39 PM

Quote:

Originally Posted by Hiro (Post 1510562)
i'd like to know what you were trying to accomplish with this level. what did you try that you were unsure of?

I was brushing up on my cliff layering for one thing - I haven't done cliffs with that many layers before.

I wasn't quite confident with the sandpath on the right side of the level; I recently realised that "less room for plain grass = less monotonous grass detail", but I may have overdid it in this case D:

Hiro 07-26-2009 06:42 PM

Quote:

Originally Posted by King homer daStupid (Post 1510581)
I was brushing up on my cliff layering for one thing - I haven't done cliffs with that many layers before.

I wasn't quite confident with the sandpath on the right side of the level; I recently realised that "less room for plain grass = less monotonous grass detail", but I may have overdid it in this case D:

oh i see. i think the right side looks better than just having a bunch of grass there. with the water right near it, it gives it the sort of "wanting to be a beach but can't" type look. the only awkward thing about the level is the weird shade patches, but that isn't your fault, it's the tilesets. the cliff's look pretty solid


All times are GMT +2. The time now is 06:20 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.