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player.zoom
okay i tried player.zoom but people dont see me zoomed
im thinking on maby putting it in a gani but im not exactly sure what to type in the gani to zoom |
Ya, you have to put it in the gani.
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Use gani scripts or loop through players and store the values in a player.attr flag.
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im not sure how to do that
is it possible to use it as inexample and dusty read the hole thread it says im not sure how to put it in a gani tho im not asking if i can put it in 1 |
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im only 12 im not usto using caps XD
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You need to have a GANI script, and in that GANI script, change player.zoom. You then put "ganiname.gani" into one of the player's player.attr[]'s, and then everyone will see it. |
So you mean do this
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Then put the gani in a players attr's And i just put caps :) |
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add that to the bottom of a gani. (if you're using idle or other default ganis, please name it different and use replaceani() so you dont overwrite peoples default ganis) |
Also, onCreated() is not reliable in gani scripts, as with Angel's script shows you should be using onPlayerEnters() instead.
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Well, you can still use onCreated() but you'll just need a blank onPlayerEnters() in the script to make sure the script is always executed since the onPlayerEnters() works like a "wake-up call." I suppose it would make more sense to just use onPlayerEnters() instead to save the hassle but the onCreated() can still be reliable as long as you have an onPlayerEnters() as well. |
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