![]() |
The point of strength?
I never understood the logic of giving so much strength to dex-based weapon classes. I remember asking Yen why my Assassin had such a high amount of strength and he said it's supposed to slightly increase your attack (naturally no where near as high as dex, which makes sense) but I don't know if that was ever implemented.
So my question arises, why do I have 218 strength on a pure Assassin build? It's my second highest stat, and now that stamina is nerfed (I went from 200+ to 154) it's just kind of silly. Is it possible to tackle this on the current Zodiac? If not, are there any plans for strength to do more than just increase attack for strength based weapons on Zodiac v2? Don't mean to whine but every other class benefits from dexterity in one way or another, yet only strength based weapons benefit from strength? |
The whole stat system needs to be re-done with completely different formulas etc.
A good idea can be, when you level up you get 5 Stat Points which you can use to fill in your stats, than at level 60 you can do CMPs to get 5more stat points etc. Similar to Old Zodiac >.> |
Quote:
|
Quote:
As for the whole strength and dex thing, it was never implemented but I can try and work something in. |
Quote:
Quote:
|
Quote:
|
Quote:
|
Heh Chali, although your post was off topic I was meaning to bump this. I ask again: what is the point of reducing Assassin's dex gain in favor of 1 strength (compared to thief) when strength is completely and 100% useless?
|
Quote:
|
| All times are GMT +2. The time now is 03:59 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.