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Graal Kingdoms Fun/Hard
I have to say, I like Graal Kingdoms but leveling is quite hard and how do I become erm...."rich"? Or get money? >_<
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You could possibly mine, which is a slow way of money, but every 3 iron can be sold for a diamond to some people, (Craigus i heard.). A good way is to make around 20 diamonds and buy Destruction Scrolls (107) from higher level players, then go to Haunted House west, and the final room. Then where it says "Monsters left" use two Destruction Scrolls.
Theyll die, then you finish up the stragglers. Once they all die, 5 piles of either gems, or armor will pop up. You can make quite a bit of money doing this. (Destruction scrolls are 100 plat each, or 5 for a diamond.) And for your leveling situation, when you have enough money you can buy +12 gear, and then go Lording. You've probably seen the random lords lurking around Main.gmap, so just go kill them. Youll get 50-100k experience per kill, and they die pretty fast with a highly blessed weapon from Govannon. |
Honestly, the level system on GK is a mess. It turned me off pretty fast, because it took forever to even get, say, level 2. There should at least be 'motivational' levels like most MMO's, where it's easy to get to give players a bit of motivation before the huge grind sets on.
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By nature Graal Kingdoms has always been very hard to play and only gets easier when you get some good items to support the killing of monsters so you can level up. Of course the economy doesn't help making the necessary items needed to level up very expensive and hard to obtain.
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You've got to have money to make money. Win some events and sell the prizes, steadily raise your prices (25, 26, 27, 30 dias per EC). Stock up on winnings, buy cheap alchemy recipes and sell your creations. Making money and getting items isn't the hard part.
As for leveling, I gave when I hit 60. Too much work for too little reward. |
Love the new description Projo.
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What Pojo says is true. It's not really that hard to make money, it just needs a bit of market know-how and some petty cash to start with, honestly, 10dias can grow into 5000 if you work at it, and it wouldn't take years, about 1-3 months if you know what you're doing. So getting items and money isn't really a problem, take it from someone who's been through the hard times of working at it.
I do agree levelling from say, 1-10 should be made alot easier, i mean, 1-4 for me was pretty offputting, only the fact that friends played here made me continue. Something some newbies won't have. But from say, 12-40 if you know what you're doing, and there are lots of players willing to give advise, is pretty easy lets be fair. Not to mention if you want base level there's mental (easy to level, just needs money) and agility. But GK is hard, don't get me wrong, and it's better that way, i dislike servers where 'getting rich' needs like a months commitment - thats way too boring. But there are huge problems with the economy, it's all well known and will hopefully be fixed. |
Along with making money not being hard, GK is not like Zodiac. You don't need expensive gear and valuable items to play. All the expensive swords and shields, you don't need them to experience the game. Some of the most useful items are easily accessible. Being rich is not a factor in playing GK.
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