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-   -   What makes this server worth buying gold for? (https://forums.graalonline.com/forums/showthread.php?t=85037)

lag_PKer 04-07-2009 01:04 PM

What makes this server worth buying gold for?
 
Since it's impossible to be able to effectively test servers out as a "trial", what would make someone want to upgrade to try out GK?

Ravenblade1979 04-07-2009 04:32 PM

1) This server is listed under "Gold" section so to unlock the full capability of what you can do you need to upgrade to gold.

2) Trial Island gives you a decent taste of what there is out there without giving you way too much.

3) You, like others are asking for way too much for trials. Its obvious that they don't want this turning into another Zone (where the trials run rampant and don't upgrade). Although Tig has mentioned that they working on something to make it more trial friendly.

kia345 04-07-2009 04:42 PM

Quote:

Originally Posted by lag_PKer (Post 1481899)
Since it's impossible to be able to effectively test servers out as a "trial"

It is quite possible, quit complaining and try it.

xXziroXx 04-07-2009 04:49 PM

Quote:

Originally Posted by Ravenblade1979 (Post 1481940)
1) This server is listed under "Gold" section so to unlock the full capability of what you can do you need to upgrade to gold.

2) Trial Island gives you a decent taste of what there is out there without giving you way too much.

3) You, like others are asking for way too much for trials. Its obvious that they don't want this turning into another Zone (where the trials run rampant and don't upgrade). Although Tig has mentioned that they working on something to make it more trial friendly.

You Sir, needs to learn how to read. He asked what makes it worth it to upgrade, as in, what makes this server so much fun?

Craigus 04-07-2009 04:57 PM

GK is already much better to play as a trial, you can play in events now, observer mode was removed. The limits are not being able to go over level 10, not being able to use boats or travelling to any kingdom islands. But playing as trial you can totally see most of the game.

cyan3 04-07-2009 05:28 PM

Quote:

Originally Posted by Craigus (Post 1481945)
GK is already much better to play as a trial, you can play in events now, observer mode was removed. The limits are not being able to go over level 10, not being able to use boats or travelling to any kingdom islands. But playing as trial you can totally see most of the game.

I'll just add that you still gain exp after level 10 but only get the levels after you upgrade to gold.

Felix_Xenophobe 04-07-2009 05:31 PM

Quote:

Originally Posted by cyan3 (Post 1481955)
I'll just add that you still gain exp after level 10 but only get the levels after you upgrade to gold.

Base-level, right?
Skill levels can pass 10, but your base level (level displayed in your profile) will not go higher than 10.
Correct me if I'm wrong.

kia345 04-07-2009 05:35 PM

Quote:

Originally Posted by Felix_Xenophobe (Post 1481957)
Base-level, right?
Skill levels can pass 10, but your base level (level displayed in your profile) will not go higher than 10.
Correct me if I'm wrong.

I think all skills are capped at 10 or 20 too, Pat complained to me about them.

Felix_Xenophobe 04-07-2009 06:23 PM

Quote:

Originally Posted by kia345 (Post 1481958)
I think all skills are capped at 10 or 20 too, Pat complained to me about them.

oh alright

WanDaMan 04-07-2009 06:41 PM

You are still capable of collecting experience for when you do decide to upgrade.

Darklux 04-07-2009 07:08 PM

Well... GK in a nutshell.
A wasted chance of creating a RPG Playerworld has turned into a buggy, unbalanced monster.
While you will start with nearly nothing and will have a hard life collecting diamonds and items, a small group of older players will run around with a damn load of not- craft and dropable event or kingdom items, making it hard for anyone to really get started.

Get used on doing a lot (collecting diamonds, mining for diamonds) of work, for finally receiving acceptable items (with trading them with other players against your diamonds).

Have fun :)!

kia345 04-07-2009 07:10 PM

Quote:

Originally Posted by Darklux (Post 1481980)
making it hard for anyone to really get started

You don't need any expensive/rare items to "get started".

Look at the playercount. Since Tig came, we've been getting more players. These guys have to start somewhere. It obvious that you're just too lazy to actually start

Galdor 04-07-2009 07:36 PM

To be honest GK isn't really a good game, if they simplified stuffs like the lvling part that really takes ages added different monsters and themes instead of just the main grass theme (like the halloween theme place that was pretty nice) also dungeons that might have some classic zelda puzzle solving and a boss at the end that could drop something else then intestines like most other monsters do (maybe weapons, armor and rare scolls) ;O

Also a better shop system would be nice so you don't have to buy random stuffs until you get what you want, and the weight thing is so annoying... like walking in slow motion just because you likes to collect items, same thing with hills.
The food part is also annoying, food should just heal if your injured or something.

Or am I missing something? Maybe you guys know something that I don't but when I played I had to do the same dungeon over and over and over again to be able to lvl it was not fun.

Felix_Xenophobe 04-07-2009 07:47 PM

Quote:

Originally Posted by Darklux (Post 1481980)
Well... GK in a nutshell.
A wasted chance of creating a RPG Playerworld has turned into a buggy, unbalanced monster.
While you will start with nearly nothing and will have a hard life collecting diamonds and items, a small group of older players will run around with a damn load of not- craft and dropable event or kingdom items, making it hard for anyone to really get started.

Get used on doing a lot (collecting diamonds, mining for diamonds) of work, for finally receiving acceptable items (with trading them with other players against your diamonds).

Have fun :)!

Your problem is that you don't actually try.

Cry kid.

Elizabeth 04-07-2009 07:50 PM

there isn't even observer mode anymore on gk, jeez

Darklux 04-07-2009 07:52 PM

Quote:

Originally Posted by kia345 (Post 1481983)
You don't need any expensive/rare items to "get started".

Look at the playercount. Since Tig came, we've been getting more players. These guys have to start somewhere. It obvious that you're just too lazy to actually start

You are telling to the new players:

You don't have to play the way iam playing, which is collecting new items.

Darklux 04-07-2009 07:59 PM

Quote:

Originally Posted by Felix_Xenophobe (Post 1481992)
Your problem is that you don't actually try.

Cry kid.

Think before writing.
I've got 1000 h on my account and quite a number of passable items.

So I don't have to try anymore, yet I think there are various fields where gk should improve - the gameplay, which has evolved to a bunch of idling people trading their rare items. Thats the GK gameplay.

Felix_Xenophobe 04-07-2009 08:03 PM

Quote:

Originally Posted by Darklux (Post 1481997)
Think before writing.
I've got 1000 h on my account and quite a number of passable items.

So I don't have to try anymore

What do you know about starting out as a lowbie then?

I came back a couple of months ago having basically nothing. And in about a week I had gotten about 500 diamonds worth of stuff from just killing stuff in the west Haunted House.

Getting AC isn't hard/expensive anymore

Darklux 04-07-2009 08:22 PM

Quote:

Originally Posted by Felix_Xenophobe (Post 1482002)
What do you know about starting out as a lowbie then?

I came back a couple of months ago having basically nothing. And in about a week I had gotten about 500 diamonds worth of stuff from just killing stuff in the west Haunted House.

Getting AC isn't hard/expensive anymore

I have started as lowbie several times.

Furthermore: A game which is just based on trading around rare items - and thats the current situation on gk - is just and easy pointless.

lag_PKer 04-08-2009 01:08 PM

Sounds like GK is worth a shot. Thanks.

fragman85 04-08-2009 06:08 PM

Quote:

Originally Posted by Felix_Xenophobe (Post 1482002)
What do you know about starting out as a lowbie then?

I came back a couple of months ago having basically nothing. And in about a week I had gotten about 500 diamonds worth of stuff from just killing stuff in the west Haunted House.

Getting AC isn't hard/expensive anymore

Congratulations

kia345 04-08-2009 06:12 PM

Quote:

Originally Posted by Darklux (Post 1482012)
Furthermore: A game which is just based on trading around rare items - and thats the current situation on gk - is just and easy pointless.



It's not "based on trading" though, trading is just an alternative to getting items you need (which are obtainable through other means). Getting expensive items is just a side job.


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