![]() |
Community Names
All RC commands should accept a community name rather than an account.
It's really annoying when you're trying to find something, and you end up loading empty attributes, then having to use /global communityname to find their account, then finally opening their attributes. It should be an easy fix (not requiring updates to RC). |
I totally agree.
|
I also agree.
|
I agree, i find it really annoying :(
|
i really agree with this.
|
bump
|
Graal#### accounts and community names should just be removed :/
|
Quote:
One of my more urgent requests here: add community name support for local guilds (the .txt file ones). |
Quote:
|
bump; this is really annoying when leaving comments because I always have to leave a comment in the Graal####### comments for like "see xXstupidHereXx".
|
to this day I still don't understand what they were thinking when they thought of this account system. the closest I've got to an actual reason was that it "takes the stress off of choosing an account name while registering" from Houdini.
|
Quote:
There was no effort made to ensure that all parts of Graal can support the new community name stuff. Considering how Stefan was going to make this change without asking what anybody thought about it, he should have at least introduced the communityname variables into GScript ahead of time and simply had them reflect the account, giving scripters the opportunity to update scripts or anything to work with community names. Also, every other MMO has you choose an account name at the beginning, and that is not going to change. As far as I'm concerned, Graal's attempt to be different has only caused problems. |
| All times are GMT +2. The time now is 03:43 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.