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-   -   Fonts in OpenGL (https://forums.graalonline.com/forums/showthread.php?t=84764)

xXziroXx 03-21-2009 02:13 AM

Fonts in OpenGL
 
Why is it that barely any (if any at all, haven't found one yet) of my fonts will be displayed in-game while using OpenGL? The same font(s) work perfectly fine in D3D.


Edit: Interesting, the "font" value during OpenGL equals nothing at all, no matter what I set it too.

Edit x2: Apparently this only occurs with findImg, if I use showtext I can change fonts perfectly. Perhaps there's a different variable other then "font" for OpenGL? *shrugs*

Edit x3: Neeeevermind about the past two edits. It's just not using more then a handful of fonts in OpenGL, but all of them work in D3D.

Admins 03-21-2009 12:49 PM

They need to be downloadable (*.ttf) to work fine in OpenGL. In v6 they should work fine though when already be installed.


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