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HP Randomly Dropping
On occasion my HP will randomly drop to 4 no matter what it was, and this has been happening for about a week now. The hearts display shows the 4hp in the heart size that it should be when you get down to 3hp, with the bigger hearts. This didn't happen before and it is really starting to really annoy me now because it has happened in events, and as I'm not the only one who has this problem, you can't really tell if someone is lying about it or not.
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I have no idea really, we've been having a lot of glitches with the health and ap restriction system, as well as NC spam about it when the systems were messed with a week ago.
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I've had the same problem. One minute I'm at eight hearts, the next I have three. First I thought it was just my mind playing tricks on me, and I falsely remember being fully healed, but the other day Thor or someone warped me to look at something and my hearts suddenly dropped.
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I made some substantial changes to the way health is changed about a week ago, as was already mentioned. Thor and I talked about it beforehand, but it turned out we were both wrong about something, and it caused problems as a result.
The only way it can easily be tracked down is if a specific situation can be found where the problem occurs with some regularity. This is a good example of the patheticness of the current system scripts. It's far too difficult to do the simplest thing with them. The change was made to try to alleviate some of this difficulty. So, rather than pointlessly insulting me, Thor, or anyone else, be constructive and look for a pattern to the problem. (Yes, I realize no insults have been used yet in this thread, but it has happened outside of the forums, so I thought I'd address the problem before it starts here.) |
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I didn't mention it in the previous post, but there's a little more to it than solely improving the ease of use of the scripts. If the old data is put back in place, it'll remove the extra that was added. It'll also potentially erase a lot of changes between then and now. There were hundreds of scripts that were edited in order to make this change overall. |
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From a player perspective, I'm not sure that it is good form to be just leaving the system as it is because it is live. If you've made substantial changes, the only ones that we've noticed as players are the drops in HP, so why not back up your work and then implement the changes back when you're certain there isn't going to be any irregularity in them? At current they just seem to be getting in the way of general playing. |
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I think the "problem" is completely related to AP. I'm not even sure it is a problem.
When you get a "full heal" in a GC level or by some other means, it allows your HP to bet set higher than AP restrictions would normally allow. So if you have 0 AP, you'd normally be capped at 3 hearts, but a full heal would set it to however many hearts you've obtained via quests. When you exit a GC level and enter a normal level, it puts you under AP restrictions again, so in the case of 0 AP, you'd drop to 3 hearts. Are you sure this isn't the behavior you're experiencing? That doesn't really explain the pause thing, but since no details about the location or AP were given about that situation, I can't really know what could cause it. |
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Edit: I can't reproduce this in any way. Nothing in the code that I've seen suggests that it should happen either. I'm going to need more examples to have any hope of finding the cause. |
This hasn't been fixed yet btw.
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Q-Menu causes you to pause. I'm thinking that unpausing may cause this. Can't think of a reason on why it does, though.
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Hmm. Happened to me when I changed my weapon to the bow. Kat's changes don't make any sense either. The conditions are odd.
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Fortbuilder today , gemini was hosting fortbuilder allstar and i went from 7.5 to 2.5 with 1 sword and 1 arrow.
its did it when i got hit having my menu up too. z.z |
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Edit: Actually, it's quite obvious that this could occur if you had a lapse in connectivity with the server. You might not be particularly aware of it occurring, then suddenly see a drop in health as a result of what happened while you weren't receiving data. This obviously isn't applicable for some of the cases mentioned, but it's certainly plausible for others. Also, the information I need in a "report" is: AP, level, heart count before the drop, and heart count after the drop. Not having these 4 elements doesn't really allow me to refine the problem. |
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Something interesting just happened. I was on 6.5 and I was paused, when I unpaused my hearts dropped to 3.5 (instead of the usual 4), 61 ap, graalcity_outside_03.nw as per usual.
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This bug still exists.
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lol kat what did you do.
dude i have no idea |
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Have you been in a box for the last few months? |
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