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bahamutstevetff 01-15-2009 05:54 PM

broadsword
 
1 Attachment(s)
okay codein helped me a lot but i think ive got this one down, any help/critisism would be nice tho :)

Clockwork 01-15-2009 06:22 PM

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Getting better! Though, just to be a critic:

-Try not to blob together black pixels, like in the handle...Try to exchange the black pixels inside the outline with something lighter enough to notice the difference.

-The red and yellow lines don't really work well unless you blend it into somethinga bit thicker (3 thick lines, red, orange and yellow?)

-Try to keep rounded things round? x.x; for example, number 1 is nice, number 2, is not. :o

bahamutstevetff 01-15-2009 06:27 PM

1 Attachment(s)
Quote:

Originally Posted by Clockwork (Post 1457259)
Getting better! Though, just to be a critic:

-Try not to blob together black pixels, like in the handle...Try to exchange the black pixels inside the outline with something lighter enough to notice the difference.

-The red and yellow lines don't really work well unless you blend it into somethinga bit thicker (3 thick lines, red, orange and yellow?)

-Try to keep rounded things round? x.x; for example;

i kind of like the black but maybe i will make it more of like a dark blue,

as for the top bit.

bit better?

Clockwork 01-15-2009 07:02 PM

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yea, I guess it's a bit better...

lol...I made my own edit :3

Soala 01-15-2009 08:34 PM

lol aeko

for the first pic (and the 2nd aswell) why is there a pixel from the orange symbol on the blade ?

Here's my own edit anyway =3 Try to learn from it idk
GUESS WHAT I FAILED THE SHINING LINES O_O

Attachment 47159

bahamutstevetff 01-15-2009 08:40 PM

the shiny line looks pretty cool.

Matt 01-15-2009 09:43 PM

I like it. :)

bahamutstevetff 01-15-2009 10:03 PM

Quote:

Originally Posted by Matt (Post 1457313)
I like it. :)

thanks :)

Deeek 01-18-2009 12:51 AM

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Fixed it up a bit, added a bit of depth, etc...
Stop using pure white as your only highlight or I'm going to smack you !pissed!

bahamutstevetff 01-18-2009 02:12 AM

Quote:

Originally Posted by Deeek (Post 1457812)
Fixed it up a bit, added a bit of depth, etc...
Stop using pure white as your only highlight or I'm going to smack you !pissed!

eh lol, thats what i was told to do, yours looks great tho XD i should have to look at yours to try improve mine, did you use normal paint to do yours?

Sage_Shadowbane 01-18-2009 02:31 AM

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I really dont feel like typing up everything that is wrong with this, so instead I suggest you study what i've done to your sword with this edit. ^^

Deeek 01-18-2009 03:36 AM

Quote:

Originally Posted by bahamutstevetff (Post 1457848)
eh lol, thats what i was told to do, yours looks great tho XD i should have to look at yours to try improve mine, did you use normal paint to do yours?

Well, if you do it, at least don't put a black outline around it
I used the same palette in the image - don't quite understand what you mean by "normal paint"

bahamutstevetff 01-18-2009 04:24 AM

Quote:

Originally Posted by Deeek (Post 1457864)
Well, if you do it, at least don't put a black outline around it
I used the same palette in the image - don't quite understand what you mean by "normal paint"

i mean the default paint program that comes with you usually, i dont know if using any more advanced paint systems gives you any advantage, anyway. ill take onboard whats been said and try make it look better. :)

Deeek 01-18-2009 04:26 AM

Quote:

Originally Posted by bahamutstevetff (Post 1457877)
i mean the default paint program that comes with you usually, i dont know if using any more advanced paint systems gives you any advantage, anyway. ill take onboard whats been said and try make it look better. :)

I use GraphicsGale

xXziroXx 01-18-2009 03:34 PM

Quote:

Originally Posted by bahamutstevetff (Post 1457877)
i dont know if using any more advanced paint systems gives you any advantage

It doesn't, when it comes to pixel art.

Soala 01-18-2009 03:37 PM

Quote:

Originally Posted by bahamutstevetff (Post 1457877)
i mean the default paint program that comes with you usually, i dont know if using any more advanced paint systems gives you any advantage, anyway. ill take onboard whats been said and try make it look better. :)

Yeah Pixel Art = PAINT (MS)

[NOT]Pixel Art[/NOT] = Advanced program editing anything you want with one single key.

Crow 01-18-2009 04:04 PM

Quote:

Originally Posted by alexandralove (Post 1457944)
Yeah Pixel Art = PAINT (MS)

[NOT]Pixel Art[/NOT] = Advanced program editing anything you want with one single key.

You can not connect the term "pixel art" to any program. You can create pixel art with almost any graphics program.

Clockwork 01-19-2009 06:29 AM

Quote:

Originally Posted by xXziroXx (Post 1457942)
It doesn't, when it comes to pixel art.

So having layers, an extremely large history cache, opacity, and the abilty to zoom in much farther does not look like advantages?

Soala 01-19-2009 06:34 AM

Quote:

Originally Posted by Crow (Post 1457960)
You can not connect the term "pixel art" to any program. You can create pixel art with almost any graphics program.

Well ok, I just mean this way that pixel art is then the art of pixeling, meaning you draw pixel by pixel.

DustyPorViva 01-19-2009 06:36 AM

Pixel art = attention to every pixel, control of every pixel. When you use an airbrush tool, for instance, it lays hundreds of pixels(depending on the size) of various colors, size, and in different places--none of which did you place directly yourself. You had no control of how many colors it added, where it placed them, and how they directly effected the pixels around it.

Layers are debatable. If you place a layer of a window over a house and make it partially transparent, you're going to add a lot of colors depending on what it's placed over. Many people don't have a problem with this, however, as you are placing pixel art over pixel art, so the color addition would be minimal. If you don't, most people end up manually emulating the same thing anyhow. Manual process is more efficient when you're trying to keep color-count low, though.

Either way, it doesn't depend on the program you use, but how you use it. Photoshop is capable of pixel-art, it's just not tailored to it.

Clockwork 01-19-2009 07:36 AM

Quote:

Originally Posted by DustyPorViva (Post 1458175)
Pixel art = attention to every pixel, control of every pixel. When you use an airbrush tool, for instance, it lays hundreds of pixels(depending on the size) of various colors, size, and in different places--none of which did you place directly yourself. You had no control of how many colors it added, where it placed them, and how they directly effected the pixels around it.

Layers are debatable. If you place a layer of a window over a house and make it partially transparent, you're going to add a lot of colors depending on what it's placed over. Many people don't have a problem with this, however, as you are placing pixel art over pixel art, so the color addition would be minimal. If you don't, most people end up manually emulating the same thing anyhow. Manual process is more efficient when you're trying to keep color-count low, though.

Either way, it doesn't depend on the program you use, but how you use it. Photoshop is capable of pixel-art, it's just not tailored to it.


I don't see how photoshop is not tailored to it more than any other program.
It offers many different types of pixels for even doing pixel work.

Also, using layers has no real downfall in pixelart as it simply keeps parts off of others.

Opacity, if used correctly, is a great tool for pixelart. It allows you to greatly tone your colors, to a certain look, it doesnt nessacarily add colors unless you use it in a certain way, or only on a portion of the work.

More options for photoshop even include easier rotation rather than redoing the whole work, and color balance lets you see how your art would look in many different tones, and doing so even makes some tasks menial; making potions of different colors requires 1 pixelart and simply color balance them from, for instance, red -> blue.

Liberated 01-19-2009 08:01 AM

i often notice when i try to work in photoshop, if i want to erase something, the eraser (even at 1 pixel size) also erases parts arround the selected pixel, lowering their opacity.

DustyPorViva 01-19-2009 08:09 AM

Quote:

Originally Posted by Clockwork (Post 1458181)
I don't see how photoshop is not tailored to it more than any other program.
It offers many different types of pixels for even doing pixel work.

Also, using layers has no real downfall in pixelart as it simply keeps parts off of others.

Opacity, if used correctly, is a great tool for pixelart. It allows you to greatly tone your colors, to a certain look, it doesnt nessacarily add colors unless you use it in a certain way, or only on a portion of the work.

More options for photoshop even include easier rotation rather than redoing the whole work, and color balance lets you see how your art would look in many different tones, and doing so even makes some tasks menial; making potions of different colors requires 1 pixelart and simply color balance them from, for instance, red -> blue.

It's not tailored to it... because, well it wasn't intended for it. For example, the line tool is not accurate at all, and does not show how it will directly lay the line. That is bad for pixel art, as lines are important. I also don't like the cursors used on the pencil tool. I prefer the + type cursor. There are benefits, but there are other programs more suited for pixel-art.

I never said it was BAD, it's just that it's not always preferred by pixel-artists. That doesn't mean it's not capable, though. And of course, this is my opinion. Usually, I use MSpaint along with Photoshop. MSPaint for the workload, and photoshop for small tasks like indexing, color swaps and such.

Clockwork 01-19-2009 08:49 AM

Quote:

Originally Posted by DustyPorViva (Post 1458186)
It's not tailored to it... because, well it wasn't intended for it. For example, the line tool is not accurate at all, and does not show how it will directly lay the line. That is bad for pixel art, as lines are important. I also don't like the cursors used on the pencil tool. I prefer the + type cursor. There are benefits, but there are other programs more suited for pixel-art.

I never said it was BAD, it's just that it's not always preferred by pixel-artists. That doesn't mean it's not capable, though. And of course, this is my opinion. Usually, I use MSpaint along with Photoshop. MSPaint for the workload, and photoshop for small tasks like indexing, color swaps and such.


Line tool? x.x; Use the pencil, hold shift. makes all the lines you need as accurate as possible.

As for the + cursor, turn caps-lock on and the cursor will change to the + cursor, or simply set the + cursor to default in preferences.

DustyPorViva 01-19-2009 11:10 AM

Quote:

Originally Posted by Clockwork (Post 1458198)
Line tool? x.x; Use the pencil, hold shift. makes all the lines you need as accurate as possible.

As for the + cursor, turn caps-lock on and the cursor will change to the + cursor, or simply set the + cursor to default in preferences.

I want to draw a line, not use a pencil :P

Holding shift means I'm limited to horizontal/vertical. What if I want to make my lines 2:1(isometric)? What if I want 45-degree lines? What if I just want to draw a slightly angled line!?!?

I don't understand what you're trying to do here. It's all preference, I'm not trying to convert anyone, and I don't understand why you'd try to convert anyone either. Photoshop just wasn't made with pixel-art in mind, so of course its going to have flaws in that area.

Liberated 01-19-2009 02:06 PM

i think photoshop is usable for pixelart, but... as the name suggests it is is ment to edit photos and high quality pictures, for example game screenshots and stuff.

bahamutstevetff 01-19-2009 06:57 PM

Quote:

Originally Posted by Liberated (Post 1458228)
i think photoshop is usable for pixelart, but... as the name suggests it is is ment to edit photos .

no, tbh the name suggest thats it would be selling photo's somewhat.

Clockwork 01-19-2009 07:18 PM

Quote:

Originally Posted by DustyPorViva (Post 1458214)
I want to draw a line, not use a pencil :P

Holding shift means I'm limited to horizontal/vertical. What if I want to make my lines 2:1(isometric)? What if I want 45-degree lines? What if I just want to draw a slightly angled line!?!?

I don't understand what you're trying to do here. It's all preference, I'm not trying to convert anyone, and I don't understand why you'd try to convert anyone either. Photoshop just wasn't made with pixel-art in mind, so of course its going to have flaws in that area.

I'm not trying to convert, but you keep naming things photoshop can do D:

Also, if you hold shift with the pencil tool you can click one spot, then click another spot anywhere to make a line in any angle you want, only holding shift while holding the mouse button will make straight horz\vert. lines.

DustyPorViva 01-19-2009 08:50 PM

Quote:

Originally Posted by Clockwork (Post 1458282)
I'm not trying to convert, but you keep naming things photoshop can do D:

Also, if you hold shift with the pencil tool you can click one spot, then click another spot anywhere to make a line in any angle you want, only holding shift while holding the mouse button will make straight horz\vert. lines.

If I wanted to do that, I'd just use the line tool :P But I like to SEE where I'm placing a line, and exactly how it will lay out.

Anyways, yes I'm naming things Photoshop probably can do. It's just that it doesn't do it to my preference(like I said, it wasn't made to do pixel-art).


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