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-   -   Upload my Business!! (https://forums.graalonline.com/forums/showthread.php?t=83586)

Freudian_slip 01-10-2009 12:39 AM

Upload my Business!!
 
Okay so I've been getting a ton of PM's lately about Businesses, so I figured it might be best to write something up...

For those who are asking for a business, you should know it’s not just that simple to ASK for a business. If you really want a business here’s what I’m looking for when looking into a new business/owner:

1. You do NOT try to turn a NPC shop that sells things that current player shops don’t already own or create items that I could easily have a NPC shop do. Sorry, but that’s money that could be leaving the economy.

2. What I’m really looking for is player service jobs like how food on here is going to be. They will service you inside the store and bring you your food. No more stocking a bunch of donuts and having them pile up on a table. No, they will be served and they won’t be leaving the business and if they do it won’t be a large sum. Other examples are PPA who protects players and BHer who hunts players done for a fee. They sell their services to Era rather than selling items.

3. It’s a huge advantage on your part if you can come up with the levels, gani’s, GFX and scripts on your own, or at least do as much as possible. But beware; I will not upload garbage levels/GFX/etc so do it right the first time.

4. Just because I used food as an example on here DOESN’T mean I want a bunch of garbage food store ideas sent to me. We already have 2 food stores and a possible 3rd if you count SP. I will accept a food store if all the works done, done right and it’s not a ****ty idea.

5. Think outside the box! I’d much rather have a brand new player service job than food, Bounty Hunters and PPA’s! Chances are I’m not going to like your idea if you just steal an existing idea and just change the name of it. Be creative and make your own ideas.

6. Just because it’s a business doesn’t mean on ERA it has to make money, honestly. I consider these community service or Government type tags. If your idea is just helping players or just adding some sort of neat idea to Era that a group does, that’s totally cool with me.


Basically I want businesses that won't screw with the economy, are orginal and you have to be there to make the money

BlueMelon 01-10-2009 12:43 AM

Ok... I dont like the idea overall about the food.
I mean ive seen this fail on other servers.

Logic 01-10-2009 12:46 AM

Making different businesses is hard.

Usually the staff members dosent want to work on the shop.

Dont want to GFX or work on any of the new items.

I don't think its going to happen.x_x

Logic 01-10-2009 01:17 AM

How about a Auto Store. Something simple

Once you perchase a car(Or already have one), you can tune it up a bit.

Once you get enough mileage, you usually need oil. That shop can sell it.

Or if you're going for a sporty type whip, you can put 'NOS' on the car(To make it go faster)

Other items,1-Bigger wheels(Drive off-road easier)2-Slicker Wheels(To drift easier)3-etc.

Just like a store.

Mine for the minerals to make the NOS and other items.

That could add more items into the weapon parts store

illogic 01-10-2009 01:18 AM

I was thinking of another form of transport. We so far have only cars and skateboard.
We need another form. Bicycles...Motorbikes...Scooter Etc.
(As far as i know motorbikes were fully operational back in the day).

Just a suggestion.

Freudian_slip 01-10-2009 01:27 AM

Quote:

Originally Posted by BlueMelon (Post 1455851)
Ok... I dont like the idea overall about the food.
I mean ive seen this fail on other servers.

It works plenty fine, it's just it won't make close to the amount of money they make now. I feel right now food businesses are lame and take little to no effort to run because you stock it up and just leave it for a week. I should know, I owned DD with both the old system of serving and the new system of stocking.

I enjoyed the old system much more.

Freudian_slip 01-10-2009 01:31 AM

Quote:

Originally Posted by Logic (Post 1455852)
Making different businesses is hard.

Usually the staff members dosent want to work on the shop.

Dont want to GFX or work on any of the new items.

I don't think its going to happen.x_x

Thats exactly why I'm looking more for businesses that could be leveled, gani'd, GFXed and scripted by players already than just ideas. Though if an idea is solid enough, I might throw together a team to work on it.

I already heard 2 ideas I enjoyed on Era, one in which all the work is being done by the players and the other I'm not sure yet.

But yeah, I totally know the feeling. How many times have I tried to have ideas made? rofl. EIA was almost completed till Daz lost Manager then well, the new manager's team *saw* it as too much work, and had a 4 man staff vote on it (not sure why the whole team didnt vote on it) and it was dropped even though I won the player vote. Apparently they didnt think players would vote in my favor? Who knows.

Logic 01-10-2009 01:36 AM

Quote:

Originally Posted by Freudian_slip (Post 1455862)
Thats exactly why I'm looking more for businesses that could be leveled, gani'd, GFXed and scripted by players already than just ideas. Though if an idea is solid enough, I might throw together a team to work on it.

I already heard 2 ideas I enjoyed on Era, one in which all the work is being done by the players and the other I'm not sure yet.

But yeah, I totally know the feeling. How many times have I tried to have ideas made? rofl. EIA was almost completed till Daz lost Manager then well, the new manager's team so it as too much work, and had a 4 man staff vote on it (not sure why the whole team didnt vote on it) and it was dropped even though I won the player vote. Apparently they didnt think players would vote in my favor? Who knows.

True, but this staff team will not do ****. There to busy making gang guns and whatnot. Editing peoples houses for money. z.z

deathbarrier99 01-10-2009 01:49 AM

Quote:

Originally Posted by Logic (Post 1455857)
How about a Auto Store. Something simple

Once you perchase a car(Or already have one), you can tune it up a bit.

Once you get enough mileage, you usually need oil. That shop can sell it.

Or if you're going for a sporty type whip, you can put 'NOS' on the car(To make it go faster)

Other items,1-Bigger wheels(Drive off-road easier)2-Slicker Wheels(To drift easier)3-etc.

Just like a store.

Mine for the minerals to make the NOS and other items.

That could add more items into the weapon parts store

You try scripting that lol

salesman 01-10-2009 09:11 AM

Quote:

Originally Posted by deathbarrier99 (Post 1455867)
You try scripting that lol

wouldn't really be hard...I guess it depends on how far you want to go with it.

ArushenP2P 01-10-2009 12:10 PM

I think what you should have is having a system for foods that if a food stays in the store's inventory/stock, or player's inventory for a "x" amount of time, and it will turn spoiled. Also food should be made with logical ingredients meaning the staff team has to create more specific items in the item database of the server for exactly ingredient purposes. Businesses would have to buy ingredients in order to stock their items, and the items they stock must be bought out before it turns spoiled. That would make it a little interesting.

Andre2006 01-10-2009 02:05 PM

When I saw Logic started talking about the cars it just came up my mind that skateboards needs to be fixed, there is no use for a car when a skateboard can go faster then a car since the speed level that you have adds to the board.

Freudian_slip 01-10-2009 05:07 PM

Quote:

Originally Posted by ArushenP2P (Post 1455907)
I think what you should have is having a system for foods that if a food stays in the store's inventory/stock, or player's inventory for a "x" amount of time, and it will turn spoiled. Also food should be made with logical ingredients meaning the staff team has to create more specific items in the item database of the server for exactly ingredient purposes. Businesses would have to buy ingredients in order to stock their items, and the items they stock must be bought out before it turns spoiled. That would make it a little interesting.

Problem with the spoil system is if the owner is paying his employees per donut they stock and what kind of donut they stock like I did, it screws it all up. However, I don't think this is how they pay.

Anywho, spoilage system or not, I'm not a fan of leaving thousands of dontus on a wooden table for days on end and selling them, ew.

CharlieM 01-10-2009 05:17 PM

What about like a buisness that sells kills (I kno like opposite of everything era is based on) It could work though...

Nataxo 01-10-2009 05:18 PM

Era News.

All the Lating is done. and I think basically most of the scripts are readdy. if not they aren't difficult. (i cant script though >_<)

We will sell the service of information to Era. selling our Newspaper.

ocacionally if we get enough staff support we can even sell it at streets and even develop a delivery service (like irl the peper boy)

EDIT:

The Car shop is actually a very creative idea, I like it. though I really think Era News should be the next in the line :/

Rufus 01-10-2009 05:55 PM

Quote:

Originally Posted by illogic (Post 1455858)
I was thinking of another form of transport. We so far have only cars and skateboard.
We need another form. Bicycles...Motorbikes...Scooter Etc.
(As far as i know motorbikes were fully operational back in the day).

Just a suggestion.

Bicycles would be cool.

CharlieM 01-10-2009 06:19 PM

btw Car Shop is old its been talked about for a long time when Andy was manager a couple years ago it was talked about as well as a furniture shop neither went through all the way.

Freudian_slip 01-10-2009 08:00 PM

Quote:

Originally Posted by Rufus (Post 1455950)
Bicycles would be cool.

Bicycles were made at some point and the gani's still exist, but Masa tells me he thinks the rest of their files were deleted for some reason.

Freudian_slip 01-10-2009 08:02 PM

And P.S. I'm looking into Era News but unfortually theres no NPC or even a text file for it (but all the text.files for businesses are gone for some reason or another). I don't even have access to it's levels because for some reason they aren't stored under business levels.

Nataxo 01-10-2009 08:45 PM

Quote:

Originally Posted by Freudian_slip (Post 1455991)
And P.S. I'm looking into Era News but unfortually theres no NPC or even a text file for it (but all the text.files for businesses are gone for some reason or another). I don't even have access to it's levels because for some reason they aren't stored under business levels.

:O!

Well, I belive there should be.... I mean, Era News was active once. I don't see why the levels/other stuff should have been deleted :/

We can try asking Amsel/Das about it =P

Rufus 01-10-2009 08:49 PM

Quote:

Originally Posted by Freudian_slip (Post 1455989)
Bicycles were made at some point and the gani's still exist, but Masa tells me he thinks the rest of their files were deleted for some reason.

Hmm, can you post the ganis?

Logic 01-10-2009 10:18 PM

I think it's a great idea.

Its something new.

Even tho, I'm not into car's myself, It would be nice to see some of the smaller things get updated.

CharlieM 01-11-2009 12:23 AM

Yeah the idea should be done, I've only owned one car on era I don't see a point in them but I also don't leave nopk zones that often.

ArushenP2P 01-11-2009 06:11 AM

Quote:

Originally Posted by Freudian_slip (Post 1455942)
Problem with the spoil system is if the owner is paying his employees per donut they stock and what kind of donut they stock like I did, it screws it all up. However, I don't think this is how they pay.

Anywho, spoilage system or not, I'm not a fan of leaving thousands of dontus on a wooden table for days on end and selling them, ew.

I very much concur with you about the food just laying there, and creating revenue for the owner/employees. The ingredients are abundant, and it's free so that's not even taking anything from the owner.

Anyways, I think Era should re-assess the subway transit system, and make it very useful. Perhaps create a big map, but the map should be balanced so that everyone has to move around in order to get something done. That would increase transportation demands, and would give a incentive to get a car, skateboard, etc. The subway transit system should be like follow; (Just a suggestion)

As you walk down the subway transit, you must buy a ticket from the machine. Than you can grab the gate (machine or whatever), and it opens up. Than you can wait, and take the train. Tickets should sell normal trip, or a 1 week ticket (unlimited use). It might be too difficult to script, but yeah.

zim5354 01-11-2009 06:43 AM

ha this thread reminds me of that old newspaper level where people would PK, which that reminds me of the box house outside of unstick me where people would PK.

Anyway Era is to small for anyone to use a subway, I mean you could use it but everything is like 45 seconds away there is no point.

Freudian_slip 01-11-2009 01:08 PM

Quote:

Originally Posted by zim5354 (Post 1456207)
ha this thread reminds me of that old newspaper level where people would PK, which that reminds me of the box house outside of unstick me where people would PK.

Anyway Era is to small for anyone to use a subway, I mean you could use it but everything is like 45 seconds away there is no point.

I'm pretty sure thats what the fella is getting at. He thinks Era's size should be increased to make transportation more important. Maybe keep the 4 corner gang idea and then put a bunch of space inbetween them and make a non-PK middle area.

Though I think this would probaly decrease people PKing even more so than it is now D: Right now if you wanna raid it's a few, steps. make it a chore and raids would be less common. Though atleast this would allow the gangs some breathing space from constant raids and promote them to hang out at their base. If they hold the base, they won't have to worry about people running right back in less than a minute.

So eh.

Andre2006 01-11-2009 02:55 PM

I only see pking with a gang important if there was a gang event, or if you could use the points for something, right now as it is, the points are used for nothing but to see who has the most scores, Its kinda pointless D: I don't blame you guys

salesman 01-11-2009 06:54 PM

Quote:

Originally Posted by Andre2006 (Post 1456245)
I only see pking with a gang important if there was a gang event, or if you could use the points for something, right now as it is, the points are used for nothing but to see who has the most scores, Its kinda pointless D: I don't blame you guys

points can be too easily lamed...so if anything, they should only be used to measure gang activity

Andre2006 01-11-2009 07:29 PM

Quote:

Originally Posted by salesman (Post 1456267)
points can be too easily lamed...so if anything, they should only be used to measure gang activity

Right...but wouldn't it be great with alot more gang events, like koth, but it could also be something else like Last Man Standing, one gang vs another, and then you go in certain rounds.

First round BH vs BB, if BB loses the first round they get to go on to fight another gang, and BH gets 1 point

Second Round BB vs LC, if BB loses this round to they get to fight ALS for a last try.

Third Round BB vs ALS, and if BB lose this round too, they are eliminated from the event. then it's between the remaining gangs.

The prize for this could be like 3 EC's per team member + an additional gang points like 50 points, and theese points could be used to do something with for the gang only, like an Extra health gaining at the hospital, without having to buy that Health insurance, or like Medpacks at their base heals 20, only for that gang. etc.. more ideas ;)

Sinkler 01-12-2009 12:24 AM

What about like Gang Point shops and making Gang Activity like FAQ or GP? Every like hour you're on tag you get a point from that person?

salesman 01-12-2009 04:47 AM

Quote:

Originally Posted by Sinkler (Post 1456340)
What about like Gang Point shops and making Gang Activity like FAQ or GP? Every like hour you're on tag you get a point from that person?

I wanted to make a Gang Point shop, too...but I think Era would need a new gang system first. I actually re-leveled the entire gang house and included the shop in it. A lot of people turned it down though because they don't like points -- especially they way they are currently earned.

Andre2006 01-12-2009 02:30 PM

Quote:

Originally Posted by salesman (Post 1456419)
I wanted to make a Gang Point shop, too...but I think Era would need a new gang system first. I actually re-leveled the entire gang house and included the shop in it. A lot of people turned it down though because they don't like points -- especially they way they are currently earned.

Which is why the points could be earned by some sort of event, this would also show gang activity and which gang is most skilled depending on who wins it :)

DazJenova 01-12-2009 04:11 PM

Quote:

Originally Posted by Logic (Post 1455857)
How about a Auto Store. Something simple

Once you perchase a car(Or already have one), you can tune it up a bit.

Once you get enough mileage, you usually need oil. That shop can sell it.

Or if you're going for a sporty type whip, you can put 'NOS' on the car(To make it go faster)

Other items,1-Bigger wheels(Drive off-road easier)2-Slicker Wheels(To drift easier)3-etc.

Just like a store.

Mine for the minerals to make the NOS and other items.

That could add more items into the weapon parts store


To be honest alot of people have wanted this idea for ages, the way if we do that then we would need to change the cars system at this time.


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