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Not Again!
...is what I'm sure I'm going to hear from Frankie and a few others, but here it goes.
So I’m thinking about making Scotland Yard a RP "gang" in a sense where we wouldn't generate a profit so we don't fall under the category of a business, but also we wouldn't have a base because we are strictly street patrol. We also won't be raiding unless there is a huge Gang War going on in which we would have to break things up. Scotland Yard would be kept small, and I wouldn't have a problem really keeping it as a party but 5-7 members seems a tad too small for the job. I figure I'll need at least 10 or 15 to patrol all of Era throughout the day. I don't want a base for several reasons. I don't want to defend my "base." I feel that takes away from the idea that I am a Police Officer. Why on earth would gangs be raiding my base? Seems silly and makes me look like a gang. Another reason being I'm VERY picky on what my base looks like when it's themed and I severely doubt anyone could live up to what I want. Ranks: Constable Senior Constable Head Constable Sergeant Inspector Chief Inspector Commander (or Superintendent) Commissioner (or Chief Superintendent) I've learned a lot from my mistakes from EPD. See, my biggest mistakes with EPD when I released that was that... 1. It was released with no staff support to even finish the damn base 2. It had a base in the first place so everyone treated it as just another gang and raided it. Without a base to raid, it takes us away from the gang aspect and puts us in our own category. 3. There was no pre-made uniform, so we looked like noobs. 4. And probably the main reason... I didn't run it. Hard to find a leader willing to follow your idea and rules. Scotland is prepared though... 1. I honestly need little staff support since all we'd need is to be added to the gang system. 2. We aren't planning on having a base like stated above. This way we can pull away from the idea of being a gang and do our job patrolling the streets without defending some base. If it was to be made for RP sake, it should be 1 to 2 rooms with no PK and everyone can go in all the levels so we aren’t "special." Otherwise I'm sure people would complain. 3. I FINALLY have some uniforms made that I can wear and love. Hopefully others can as well. 4. If I’m allowed... Yes I will run it and run it properly. I'm the guy that "takes **** too seriously" to a lot of people, so you got to know I'll keep it in tip top form and hire the right people (and no wil won't be in it, so don’t even say that). Rules for Scotland Yard Members (Keeping the rules on PK simple) 1. When on tag, wear your damn uniform. 2. No trash talking, ever. Not after someone dies. Not when someone PKs you. Not in masses. Someone bothering you? Just don't respond. If caught I see it, you are removed. 3. Use Police issued weapons only. These weapons include: Night Stick, Handguns, Tarus, Glock, M3, Shotguns, PBP, Pl9, Spas, SmgPK, M16, DR, M4, Deagle, ap0. More to be added I'm sure. I'd love to make it tarus and m3 only, but that’s asking too much from a lot of people. I'm a beast with the tarus, not many people like it. 4. Try to patrol the streets as much as possible and help players. Simple. 5. Do NOT raid. We are not a gang and we do not trespass on private property unless we have reason (such as chasing a perp.) You can only raid if you have a warrant in which you will need to ask myself or the Commander and have a reason for one. 6. See rules of players and use that as your judgment on the streets. Good luck, Constable. (more to be added possibly) Rules for players (if not wanting to be shot) 1. I'm just going to go right out and say this now... you CAN have your gun out, we don't care. Right to bare arms. 2. You can NOT however be shooting it in the direction of a player. If we think you are attempting to kill a player, we will do our job and take you down. 3. You can NOT shoot at an officer. This is just common sense. 4. If we see you and another player fighting you will both be killed unless we see that you were just defending yourself or you stop attacking them. This is up to the officer though to decide if you are a threat. 5. If we see 2 gang members shooting at each other however, we will kill them both, period. 6. Its best not to stand right next to an officer. He doesn't know what you are planning to do, so crowding him might give him the impression you are going to axe him. When he warns you, back off. 7. Treat us with respect and you will receive it back. I don't want my members blowing away innocent people even if they are being offensive, but it'd help if you didn't start a fight. 8. Flower pick away. (more to be added possibly) |
Somewhat like the Street Gang WH had?
If you guys aren't allowed (by scripts) to enter bases, then it's fine for me |
This idea is great. Creativity keeps things interesting.
Yay Scotland Yard! |
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I like the gang idea |
I like this idea and I think someone should give it a try!
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:S its nice..
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You seem to have no idea what He is talking about. Read before you post. This is not going to be a "gang". Oh and I just want to prevent them from raiding gangs, since they're not a gang ;) The only thing I don't like @ this idea is that they would "break gang wars up". They would be more annoying than the 500 Newbs SDing BH... Once again, read before you post ^^ |
I think they could have some sort of rules that state that they should not raid gangs? If they cant follow this rules they cant be police...
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No such rules, just disable it by scripts.
Instead of running into a no-pk zone, people will run into gang bases to run from them, what's the difference, lol? |
I don't think we should be actually scripted to stay out of bases. I ment that as more of a RP thing, but eh. It doesn't bother me really.
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"A magic force field prevents you from entering this building"? >.< |
I don't think I need a magical force field to control my Constables. Besides, if someone runs into a base after attempting murder or even commiting it, I doubt we'd just let them go. The idea of the matter is we don't raid, never said we don't chase suspects inside.
Besides, I'm sure there will be rare occasions we will raid. I'm just not sure what a good RP reason would be to raid a gang. I'm not much of an RPer, I just mostly dress the role and try to act the Role.... So if you're an RPer, feel free to help me out here. I want it to be a rare occasion that we raid. Like, very rare. |
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that reminds me alot of RS |
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Well, he's honestly right. I do want to split myself off from being a gang, so yeah. I'm not going to have a base and if I do it's going to be a small, 2 level, non-PK and anyone can go anywhere in it. I also stated I wanted to be street patrol so I understand where he's gettinga t so don't be so harsh on him. I'd just rather not be perma scripted out of a base. I'd like the option so I can atleast chase run away crims or possibly use that run away attempt in the gang base as a reason to raid and get the perp? But that sounds like it'd happen way too often so eh.
Ethier way Sam's right we aren't a gang and we won't be raiding. If we do it's a very rare occassion for a very good RP reason. |
And what system would the tag script be added to?
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It'd be added to gang or business, doesn't matter. But the fact it's added to ethier system doesn't make it a a gang or business. It's silly to think that. Why should we script a "Government" system or any other system when the gang or business system works fine with the idea? Just because it's placed under the gang system doesnt make it a gang.
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It is classified as a gang if its added to the gang system. Just as its classified as a buisness if its added to the buisness system, you can call it what ever you like but when it gets down to the development its classified by what system its layed in.
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So you're saying unless I make a brand new system JUST for my idea it's a gang? Thats mildly retarded. We are a free protection agency by the Eraian government (unless you wanna pretend the taxes go to us haha). We don't fit under business or gangs, but we could be added to ethier to be made. It'd be retarded if they actually made a brand new system just so we can be "classified" differently. That logic is ****ty.
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its not logic its what the systems will classify it as. You don't have to call it a gang or a buisness the system will though.
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sounds nice but will just turn into what every other gang is.
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Why would it turn into like every other gang? I'm only hiring a few people for a reason....because very few people are capable to follow rules such as these and I don't want it to be "just another gang." If I see people PKing on tag, I'll fire them. It's not exactly hard to do with a good leader and I've been leading gangs/businesses before most of you been playing.
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it sounds very similar to the Morano Family, and while they did RP (some) for the most part it turned into just another gang. Dont get me wrong I'm not putting your idea down and I wish you the best of luck, as said before it would provide something new and exciting to Era if it works out.
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Biggest problem with the Morano Family is that it's hard to revive someone ELSES idea of a gang and expect those people to fall it's rules. The true Morano Family had no problem following their rules because they made them and knew who to hire and when those people used up their welcome.
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but Scotland yard isnt exactly new it was around on era before also
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Difference is I have my own idea for it which doesn't even remotely compare to the old GP system it use to be. The only thing similiar is the name, possibly ranks (I forgot them) and uniforms are similiar.
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well you are correct there and as i said before i wish you the best of luck
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this is an excellent idea GC,and i definitely join it once it is up
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If your invited
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Haha |
I mean if they are not "used or treated like a "GANG"" then im o.k. with it i suppose :)
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