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noplayerkilling()
well i was stupid to use it so now im wondering how i can undo this and do so i can hit players x_x
since there are no playerkilling()........ i heard there is something like level.pk or what it w/e it was.. help? >_< |
level.noplayerkilling = true/false; ??
that might be for custom hit detection systems though. I'm not sure. |
Isn't it just enough to remove the code with the noplayerkilling() and then update the level again? :o
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so i cant slash them x_x |
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To my knowledge on the classic pk system there's no way to undo noplayerkilling() without removing it from the script and updating the level.
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