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GMAP : multiple level instances
Would it be possible for Gmaps to support multiple instances of a level in it?
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Instead of only supporting one instance of a level in the gmap, add support for more than one. So if you are in test_c1.nw, it will check BOTH instances of the level in the gmap instead of the first, so that it will display test_a1.nw to the right, and test_b1.nw to the left. Does that make sense? It would basically allow for endless looping overworlds instead of barriers at the end of the world. |
Would be neat...
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That's an interesting idea. But I'm sure if you just wanted to make the overworld loop endlessly you'd just have identical border areas and have the level warp take you to the opposite side of the map instead of the level you're about to stop into, and you wouldn't notice a difference.
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Also, you can't just have identical levels because it'll cause confusion between players in the duplicate levels. |
I support this idea.
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Here is an example of a horizontal row of levels on a gmap, each number represents a different level: 91234567891. When you walk to the left of 1 you'd get warped to 9 on the other side and you'd see a copy of 1 on the right of you. The levels on the edge of the gmap are only for show, you'd never be able to enter them because the warp would prevent you from doing so. |
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While a hardcoded system would be preferred, I'm not holding my breath, if you want it now then this is your best bet. :) |
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Just because a script can duplicate the results(probably inefficiently), doesn't mean an idea shouldn't be implemented. |
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I'm all for your idea. |
Me either, but still throwing the idea out there!
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Shouldn't be difficult to make, I'll call it InfiniMap. :D
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I had the idea spur to my one night, and just recently remembered it today. I was pretty anxious to actually try it out and see if it worked... because logically, it all seemed to fit in place. I was pretty disappointed when I actually tried it and it didn't work, I was really hoping. I guess until this gets in place I'll go ahead with my other idea for my overworld -- flat world. |
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This would be very cool.
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Wow Dusty! That sounds so cool!
Hm... I suppose you tested it and it bugged out? |
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Totally Agree'd to that idea !
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