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item naming [mudlib]
obviously i need to create a way so it'll store each item as a new different flag, can anyone think of a good way of doing this?
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Are talking about doing like a slot system where each item takes up a certain "item slot"? In that case just end each item slot variable with a number (item0, item1, item2, etc.).
Also, you didn't read Skyld's thread, huh? :P |
A "unique" id for each item ... for example, each time you create a new item, serverr.itemid goes up by one, and that is the ID for that item.
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no, i don't see the point he is trying to make tbh
i like the idea actually, i was going to save them something like itemname= but no, i like item0/1 depending on the players current item count, didn't see it like that, ty ^^ ^^ |
Uhh, not quite what I meant, but okay.
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