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Array problem...
Im trying to make a script that records if youve been in a room or not and only records the room when you open a chest with a key in it. Im detecting this using a client.visitedroom (It wont always be client. just for testing) array but I cant change it from the script. I tried using client.visitedkeys[2]=#L; but that wouldnt work.
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DO NOT MIX GS1 WITH GS2, please!
Does client.visitedkeys exist? client.visitedkeys[2] should be client.visitedkeys[2] = player.level.name; though. |
yes it exists o_o
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Can you show us the script please?
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That script would only work if there was a one chest limit per level. It needs to have coordinates as well.
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