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graal:// in OSX
Graal does not register the graal:// protocol for loading a graal server under OS X
Can has plz? |
May be its working like on iphone, could add it then :)
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I've NEVER said they should. It would be a total waste of time. I said that it'd be ****ing awesome. |
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Guys
It's stefan's engine, he can do with it whatever he likes. As for the servers, that's OUR responsibility. With the scripting engine and the total customisability, you can do with this game whatever you wish. There is nothing stopping you Stephen from forgetting GK and making a new server. There is nothing stopping anyone from making something completely different. |
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It's fair to voice our opinions, regardless what you or any other of the few nincompoops think. Quote:
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Stephen, constantly attempting to belittle me on these boards, RC, etc. and calling me a "nincompoop" here only further proves your childishness and inability to lead anything. That's why you aren't managing GK. Not because your lack of artistic vision, but because of your lack of maturity.
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Pretty sure iPhone graal is already here, so bickering about it does us a lot of good. As for the graal:// thing, you can use Camino and add the protocol handler yourself.
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Heh, this iGraal is actually really being developed? Rofl...
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It is possible to add a URL handler by editing the Info.plist file of the Graal.app executable, although I had little luck this morning when I tried it. It would open the application but it would very quickly exit again, not sure why yet (I probably missed something).
Also in terms of the Graal client for iPhone, yes, it already exists. You also have to consider that it's not just for the purpose of Graal development; Cyberjoueurs have a game engine which they need to make appealing to other developers, and an excellent place to start is to bring it to as many platforms as possible. |
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graal for psp! right no im in mine
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I can't believe they actually made a client for iPhone ... Through SDK or for jailbroken iPhones?
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JUNE 9???? That would actually get a lot of publicity if Graal was one of the first games available. |
wait, graal for iphone? >_>
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Not sure if Stefan really wanted to scream the existence of it (the iPhone client) quite yet.
Honestly, yeah, I might be kissing his ass. But you should be too. He created a game that he's managed to get us all to pay for yearly, so I'd say yeah, he's done a good job so far. You on the other hand Stephen, are nothing but a belligerent hostile individual, power hungry, and immature and don't think Stefan hasn't noticed mate. The day you become manager of GK is the day I start kissing your ass too. But seriously, not going to happen in the foreseeable future. |
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Uh, maybe you guys could make a automator script or something to make that Graal:// stuff - once you get it figured out. You probably just need a parameter to run it windowed. That way other people could get it enabled without toiling.
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Graal for Apple products not being Mac is generally not a good idea if you ask me. Apple stuff is overpriced, it's something I would never buy because I can get alot more for less money. Graal for handhelds would be better if you really want to port Graal to other "platforms" D:
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