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Mudlib
chompy explained how to make 1, but should i??
all i can see it does it set a flag on the server, why not set a flag in the players strings?? what are the benefits??:confused::confused: |
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If you are confident in your skill level and are sure you know what you are doing when it comes to File I/O on the NPC-Server, and know how to parse strings from those files, then go for it. Otherwise, study up on those topics and experiment with them. When you feel comfortable, make one. Good luck! |
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there isn't 1, but would u? from what i see a mud is just a bunch of functions interacting with each other. i see no point in it tbh, i could just make alot of player joined classes for that.
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i will make 1 for the fun of it, i have nothing more to do
wouldn't it be laggy?? |
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Of course, it all depends on your needs and how you plan to implement them, but I would personally create a MUDlib over having hundreds or thousands of GUI scripts. |
i see what u mean
when u store that data, do you store data in the players string list or do u keep it on the server where you cant read them?? |
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yes, but why not store them in the players string list, makes no sense to me
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The string lists would be wiped. These files provide a 'safeguard'. |
is that generally all...?
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You don't need to name the files .arc, .txt is fine and those files are already set in windows to open with a text editor like they should be. I think people use .arc to feel cool or something :rolleyes:
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I use .txt for mine ... |
I'm not sure if it does it with .txt, but I know Notepad++ will make it so categories in .arc's can collapse and such(much like xml), making it much more organized and such.
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There's way more but that's just some of the reasons off the top of my head. |
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Ah, can't say I've ever tried.
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Only in extreme cases should the NPC-Server get any rights to the accounts folder and it is not something you should plan for.
You have to remember that rights, comments and everything else is stored in there which is not something you want to give anyone with access to a npc the ability to view/manipulate. |
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