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-   -   An update on Maloria (https://forums.graalonline.com/forums/showthread.php?t=78010)

coreys 12-22-2007 04:55 PM

An update on Maloria
 
For those of you interested, there's a rather important announcement up on Maloria's forums.

http://www.maloria.com/showthread.ph...540#post198540

Pimmeh 12-22-2007 05:37 PM

Quote:

I suppose I have to fess up some time. For some time I've been worried about Maloria's future, and to be honest it's looking bleak. Everything I had worked for before with my own systems was falling apart. At the time that I started I wasn't at the level of ability that I am now and a lot of stuff was poorly scripted, and in the long run it has caused problems, and just overall in every department, what we were striving for was going to take too long for us to finish in time.

So a week or so ago I had a little chat with Maniaman, and we decided something a little drastic. We're going back. Back to v1 and v2. We're taking the v2 overworld and some v2 graphics and scripting new, simpler systems that are more akin to v1.

Now, I know some of you are smashing your heads into the wall at the thought of us start over for...what, the 5th time? Well, this route should take a lot less time to create considering most of the levels are done for us, as well as some graphics. This is the only chance we have to finish the server in the...MAYBE two months we have left. I need to check with Stefan exactly how long we have, but it's not a lot.

Anyways, here's the explanation of how the server's gameplay will be:

* Still no levels and classes. But also there will be no stats to improve, just HP and MP that you can improve in quests. (Much like the Classic style hearts)
* The only equipment will be weapons and shields. Nothing fancy like gloves, boots, pants, etc.
* None of this silly abilities and skills nonsense. Just simple, fun PKing.
* For now, we're going to stick with the built in GuiBlue profiles for our GUIs to keep everything simple. After we release I'll work on a new GuiProfile.
* We're only going to release with maybe 2 or 3 quests, but don't worry there will be MANY more to come.
* We're going to rescript most, if not all of the v2 events as well as release more and more after we release.
* I'm working on a new movement system that I'm sure all you weirdo's who didn't like Zero's movement system will prefer.


Now, here's the most important part. We're desperate here. Our active Staff is down to almost nil, and we really need a lot of help if we want to finish in the time we have. Tom has shown interest in helping us, but even Tom working hard won't be enough for us to finish. We have two or three active LATs, no active GATs yet, and our Gani team doesn't get on very often. So please, contact Kenny if you are interested in a job.

We're trying our best, so please wish us luck.

~Abjorn/Vash, Co-Manager
Just to put it here :)

Well, I think its a good idea :) I liked v1

ChrizP2P 12-22-2007 05:42 PM

sexytime

Switch 12-22-2007 09:46 PM

I honestly don't see why you couldn't just keep up v2 in the first place and just work on v3 in a seperate part of the system that only staff could go to x_x
BTW just use the v1/2 systems, go hosted/classic, and work on fixing from there. Much simpler and bound to get it done without time-stress

coreys 12-22-2007 09:58 PM

Quote:

Originally Posted by Switch (Post 1365087)
I honestly don't see why you couldn't just keep up v2 in the first place and just work on v3 in a seperate part of the system that only staff could go to x_x
BTW just use the v1/2 systems, go hosted/classic, and work on fixing from there. Much simpler and bound to get it done without time-stress

1. V3 was on a separate server for a very long time. Eventually that server couldn't be payed for anymore so we took off v2 and moved v3 onto the main server.

2. Those systems are gs1. We are working on a gs2 server. The kind of scripting in those systems aren't going to work using the gs2 engine, and it would end up being more work changing them into gs2 than just scripting something new. Ultimately, the new systems would work better anyways.

napo_p2p 12-22-2007 10:05 PM

Going back is a good move, imo. I think it is better to release with what you have, and then build up to what you want.

Good luck. I really wish that I could offer help but don't have a lot of spare time on my hands :(.

Rufus 12-23-2007 12:38 AM

Why is what Maloria actually started out as nearly always forgotten? Since when was the RPG Maloria called v1? The first version of Maloria I remember was pretty close to classic gameplay from what I remember, with awful awful graphics.

coreys 12-23-2007 01:56 AM

That's what we call Old Mal. Or Orange Mal.

Tom 12-23-2007 02:03 AM

v1, or orange mal sucked, v2 was the pro :D

gemini2 12-23-2007 02:52 AM

Sweet :O
Now that this is public, Vash, can I tell people about it? :D

coreys 12-23-2007 11:05 PM

Additionally...
I don't know how many are familiar with Toms server Arca, but they have now decided to merge with us and we are getting their (godly) graphics and tileset, as well as some good staff. Also, some of their ideas (like being a little more quest based) are being brought to us as well. Think of this as as Supergroup...only in Graal Server form. It's the Cream of Graal, you could say.

smirt362 12-24-2007 04:44 AM

Quote:

Originally Posted by coreys (Post 1365377)
Additionally...
I don't know how many are familiar with Toms server Arca, but they have now decided to merge with us and we are getting their (godly) graphics and tileset, as well as some good staff. Also, some of their ideas (like being a little more quest based) are being brought to us as well. Think of this as as Supergroup...only in Graal Server form. It's the Cream of Graal, you could say.

On a completely related note...I'm done producing for Graal, my heart's just not in it anymore. I'll still be around and I might do some stuff if I feel like it, but for the most part...yeah.

grawlgamer 12-24-2007 05:57 AM

sweet

Rufus 12-24-2007 05:59 AM

Quote:

Originally Posted by coreys (Post 1365377)
Additionally...
I don't know how many are familiar with Toms server Arca, but they have now decided to merge with us and we are getting their (godly) graphics and tileset, as well as some good staff. Also, some of their ideas (like being a little more quest based) are being brought to us as well. Think of this as as Supergroup...only in Graal Server form. It's the Cream of Graal, you could say.

Sounds more like desperation to me.

coreys 12-24-2007 06:10 AM

Tom was the one who wanted to do it the most.

MysticX2X 12-24-2007 06:11 AM

Wow...Pretty *** to merge.

Pimmeh 12-24-2007 10:20 AM

....Then Mal won't be Mal anymore?:S

Dan 12-24-2007 11:57 AM

If there's one thing I extremely hate, it's this; I read about updates > I start my Graal client > I try to logon the specific server > STAFF ONLY!

Dont post updates if we can't see them anyway... really, it's making me angry.

WanDaMan 12-24-2007 04:13 PM

V2 is too big, that's why it failed - not because of the poorly scripted systems...

Tom 12-24-2007 04:36 PM

Quote:

Originally Posted by WanDaMan (Post 1365561)
V2 is too big, that's why it failed - not because of the poorly scripted systems...

That was V3 you mean, v2 was the nice small one. But i agree, and that oens not used anyways.

And it will still be Maloria, its just, taking on better visuals than the v3 tileset which look like god crapped out a rainbow

Rufus 12-24-2007 05:14 PM

Quote:

Originally Posted by Dan (Post 1365535)
If there's one thing I extremely hate, it's this; I read about updates > I start my Graal client > I try to logon the specific server > STAFF ONLY!

Dont post updates if we can't see them anyway... really, it's making me angry.

You did exactly the same for Bomy Island *****, except you posted old content and claimed it was new.

MysticX2X 12-24-2007 05:15 PM

I was actually looking foward to Tom's Server with his ideas to gain levels and such. Mal was just boring.

coreys 12-24-2007 05:37 PM

Quote:

Originally Posted by Rufus (Post 1365565)
You did exactly the same for Bomy Island *****, except you posted old content and claimed it was new.

lmao

And really, there isn't a huge difference between what Arca was trying to make and what Maloria was trying to make, so merging the two seemed natural.

smirt362 12-24-2007 08:05 PM

Quote:

Originally Posted by MysticX2X (Post 1365566)
I was actually looking foward to Tom's Server with his ideas to gain levels and such. Mal was just boring.

Since when was it just Tom's server :confused:
I mean it's pretty much his now since I'm done with graal, but it was my server and OUR ideas.

MysticX2X 12-24-2007 08:31 PM

Oh you owned the server xD. I knew you managed it too but not owned the server.

Tom 12-24-2007 09:15 PM

Smirt helped me start up the old Arca, which was some random thing, then we got this new cool style on the go.

Pimmeh 12-24-2007 09:38 PM

Quote:

Originally Posted by Tom (Post 1365602)
Smirt helped me start up the old Arca, which was some random thing, then we got this new cool style on the go.

I smell a "No its my idea, **** Smirt" coming up...

smirt362 12-24-2007 10:01 PM

Quote:

Originally Posted by Pimmeh (Post 1365607)
I smell a "No its my idea, **** Smirt" coming up...

Tom wouldn't do that that x_x

Tom 12-24-2007 10:11 PM

Quote:

Originally Posted by smirt362 (Post 1365612)
Tom wouldn't do that that x_x

pft no, i'll even say it right here, that the creation of Arca was between Smirt and myself. And smirt will return, hes just unmotivated atm, we still got his chair waiting :P

And we stopped the merge with maloria, a good few reasons which will only be disclosed to the maloria staff :)

Dan 12-25-2007 03:47 PM

Quote:

Originally Posted by Rufus (Post 1365565)
You did exactly the same for Bomy Island *****, except you posted old content and claimed it was new.

In fact what I posted was old content which I reverted.
People requested some update logs, so it's not the same at all.

Now about you, you're the one who made exactly ZERO progress while you were in charge, so please.

Lets stay on topic.

Horrified 12-25-2007 05:05 PM

Quote:

Originally Posted by Tom (Post 1365613)
And we stopped the merge with maloria, a good few reasons which will only be disclosed to the maloria staff :)

Better now then later.


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