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server question...
Me and a few friends of mine where wondering how much things can we have going on at once before the server starts to lag?
like if there where 25 levles on a gmap and we had 10 npcs that interact with the player and server and vice versa, would there be extream lag?? |
Not detailed at all to understand, definitely give a straight answer.
Be more specific and give examples please. |
With 25 levels and 10 npcs? Doubt it. There might be slightly, but I';m not an expert. I doubt it would be though.
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25 levels and 10 npcs? HAH afcourse not!
I had a 3k level gmap active that actually worked for me at my dad's place! Nah, 25 levels and 10 npcs should be fine |
Depends on whats inside the NPCs :D
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Serverside or not? Lots of checks? Lots of loops? Timeouts? You cant compare it to the line count. I can write you a script with probably less than 10 lines which would **** up your whole server. |
Serverside or and client, Lots of checks, not as many loops, a few Timeouts
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