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Hosted Tab Requirements
I was talking to bell a few days ago, and since I don't see this mentioned in any threads, I think it would be good for everyone to know SOOOO...
Requirements for hosted tab is to have 2 full hours of something for the players to be entertaining themselves with. A PWA will log on your server and see how long they can play without getting any advice from any staff, events don't count, as well as anything that requires staff to tell you what to do/etc. If it lasts 2 hours and they're not bored out of there minds, they all play, talk it over, and you get hosted. Personally I think that's fair, but I didn't think it was fair that no one knew this so they would go and make 200 random NPCs of no purpose and 20 events and get nowhere on there inspection because they didn't know, now you know, let's watch 14 playerworlds simultaneously apply because they have like 2x the requirements |
Woah, Faded Nation have good chances of getting to the hosted tab :)
Just hope I can get someone to help me with the last scripts :[ |
Hmm... Graal Legacy should've passed then. Too bad Bell wasn't looking all that hard for the reason she couldn't get the mining stuff:
Money. Actually, you can get money in this one place but u gotta slash forever to get it. |
:O
G'luck to both of you guys, I'll check out your servers when I get back from vacation :D |
Who cares? You should be happy there are playerworlds being made on graal.
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Thrash that made no sense o.O
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But i think they're fair imo. |
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You just walk around on the map until you find something, do it, and then move on. Maybe Bell was checking how long it took her to find something to do, and she was looking around for a good while and still found nothing, so she logged off or didn't pass you or whatever. Imo, they should be pretty noobie friendly (as in someone walks in, and they should be able to only take a few steps outside and talk to someone, or something like that and have something to do instantly. |
I pretty much agree with this mindset, although to some it may seem like a double-standard, considering that by and large Events and Useless NPCs are what keeps the majority of the playercount graal-wide around. Though there should be some reasonable way to distinguish whether or not said events/npcs are worthwhile enough to merit being hosted.
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They look for what can be done in 1 player interaction, I believe. |
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They also look for things to be doing in the long run. For example: Having goals to buy expensive items, long quests that can be done over time.
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bunch of those :o
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Switch, my good man, what about Esteria? Isn't it your own playerworld? o_O edit: 200TH POST |
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I'm jsut saying, for the sake of Graal Legacy, since I work there, hat it should've passed. And Esteria: We need more peeps :( edit: 629TH POST o_O |
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You should try applying again then :O |
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By "We need more peeps" I meant more people to script and GFX and LAT. |
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Dear god the way you guys talk about Esteria is like Switch made the whole server himself or contributed to it in any way.
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No talking for you for not knowing what your talking... about... |
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Crow, Sheepy and me do scripts on Esteria :p
Mostly Crow tho.. |
A lot of other things are taken in to consideration when going hosted:
Amount of playable content and the amount of CPU time that most of your NPCs take (Low = better chances) |
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Sheepy: Haven't seem him on in a while. You: You did the MUD, which we might not even use, and never went on except to talk with us and the explenation thing xD BTW what's an arche o.O |
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I think my country-neighbour should help Faded Nation, where his work will be appreciated ;D |
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and Switch, 'arch' means archetype, which is basicly a text file (.txt or .arc) Simple example of one: PHP Code:
Well, the mud does all the controlling of objects and the player (ie. using items, storing them etc..).. I wrote you guys an explanation ;o did you read it? |
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So it just saves as a .txt or somethin?? Quote:
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