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-   -   Different Picks maybe? (https://forums.graalonline.com/forums/showthread.php?t=76458)

ViperZakuto 08-23-2007 11:41 PM

Different Picks maybe?
 
What does the gk community think about having different picks for mining?

my idea was to have 3 different picks

Pickaxe
Gold Pickaxe
Mithril Pickaxe

now the regular pickaxe takes about 29-39 hits to break a rock. Maybe make the gold pick should take out the rocks in say 22-32 times. The mithril pick would take it out in like 17-27 hits? it's just an idea.

would this be too hard to script?

Crow 08-23-2007 11:50 PM

Quote:

Originally Posted by ViperZakuto (Post 1342551)
Gold Pickaxe

Will break. Other than that, nice idea, and shouldnt be hard to script. Maybe it will be realized...

ViperZakuto 08-23-2007 11:55 PM

ok change gold to silver =D isn't silver hard?

Googi 08-24-2007 12:02 AM

Actually, being a softer metal makes gold less likely to break (it would dent instead).

2K1 had different pickaxes, the strongest one being diamond.

Crow 08-24-2007 12:05 AM

Quote:

Originally Posted by Googi (Post 1342555)
Actually, being a softer metal makes gold less likely to break (it would dent instead).

2K1 had different pickaxes, the strongest one being diamond.

Thats what I meant, didnt find the right word, sorry ;/

ViperZakuto 08-24-2007 12:12 AM

Quote:

Originally Posted by Googi (Post 1342555)
Actually, being a softer metal makes gold less likely to break (it would dent instead).

2K1 had different pickaxes, the strongest one being diamond.

that would be cool mithril, then diamond

MajinDragon 08-24-2007 12:16 AM

Quote:

Originally Posted by ViperZakuto (Post 1342558)
that would be cool mithril, then diamond

What about adamant?

I'd like this, maybie it'll increase the amount of diamonds circulating through gk and also make mining for raw materials alot easier and less time consuming than it currently is. Perhaps phys level could affect mining somehow?

Mousymee 08-24-2007 05:01 AM

How about making a certain amount of phys required for the better picks?

ViperZakuto 08-24-2007 09:46 AM

Quote:

Originally Posted by Mousymee (Post 1342591)
How about making a certain amount of phys required for the better picks?

sounds cool

sage_scooby 08-25-2007 02:50 AM

Isn't there a graal workers pickaxe? I've never had any of the GW tools. I can't recall myself.

ViperZakuto 08-25-2007 02:56 AM

Quote:

Originally Posted by sage_scooby (Post 1342782)
Isn't there a graal workers pickaxe? I've never had any of the GW tools. I can't recall myself.

yes but they are the same thing just with a different gfx. I think after playing for so long and mining for a bagillion hours there should be a way to increase the speed at least a little of mining...

sage_scooby 08-25-2007 03:02 AM

Would be neat if after mining so much you increase your skill level or something.

zokemon 08-25-2007 03:07 AM

Yeah, physique level should lower the number of hits needed to break a rock...

sage_scooby 08-25-2007 06:26 AM

Quote:

Originally Posted by zokemon (Post 1342789)
Yeah, physique level should lower the number of hits needed to break a rock...

I like that idea.

ReBorn_Spirit 08-25-2007 07:25 AM

Daya vote for military picks! Better to stab evil bomy brain with!

MajinDragon 08-25-2007 10:23 AM

Quote:

Originally Posted by zokemon (Post 1342789)
Yeah, physique level should lower the number of hits needed to break a rock...

:D I would level it even more if that ever came true :D

ReBorn_Spirit 08-25-2007 01:57 PM

Quote:

Originally Posted by zokemon (Post 1342789)
Yeah, physique level should lower the number of hits needed to break a rock...

Only a small problem with that, the rocks have a timer on their respawn. So no matter how hard you try to kill them faster. They will just upset you more because they don't respawn any faster.

If your going to make physical affect rocks, you may as well make earth to dust damage them too.

sage_scooby 08-25-2007 03:54 PM

Quote:

Originally Posted by ReBorn_Spirit (Post 1342853)
Only a small problem with that, the rocks have a timer on their respawn. So no matter how hard you try to kill them faster. They will just upset you more because they don't respawn any faster.

If your going to make physical affect rocks, you may as well make earth to dust damage them too.

Right now they spawn much faster than you can mine them solo. In a room with a few minerals I think you'd be fine. We're not talking one hit smashes.

dNeonb 08-25-2007 04:30 PM

Quote:

Originally Posted by sage_scooby (Post 1342782)
Isn't there a graal workers pickaxe? I've never had any of the GW tools. I can't recall myself.

Oh yes, there is one.

MajinDragon 08-25-2007 04:32 PM

Quote:

Originally Posted by ReBorn_Spirit (Post 1342853)
Only a small problem with that, the rocks have a timer on their respawn. So no matter how hard you try to kill them faster. They will just upset you more because they don't respawn any faster.

If your going to make physical affect rocks, you may as well make earth to dust damage them too.

They respawn quite nicely actually, and if someone's phys level is very high, they can always move around the mine, they don't have to stick to one spot x_x

Seeya 04-15-2011 03:25 AM

Reviving this thread rather than making a new thread about it. Does anyone not agree with this idea? I know for sure a lot of people would love to mine for profits, but that's not possible with it taking 40 shots at a stone for a CHANCE to gain a single diamond.

Dinji_Jinto 04-15-2011 03:29 AM

That or revitalize GW items, put more in circulation and improve those tools.

ViperZakuto 04-15-2011 03:55 AM

GW items were just looked different/rarer. I saw someone paying 1 diamond per three iron. lol

ViperZakuto 01-22-2014 05:15 PM

any thoughts on this idea now?

Stephen 01-22-2014 05:42 PM

Sounds great.

Dinji_Jinto 01-22-2014 07:07 PM

Still like this idea. I'm all for variety. I'd like to be able to mine with something else. And heck, people might even want to transmog their picks or tools.

gravator 01-22-2014 10:09 PM

Is it possible to allow you to get more materials from a single rock the higher your agility? It would put that skill to very good use for those that want to make money selling house kits to others or provide supplies for their kingdom.

The different pickaxes sounds great too, it would be like a tribute to bomy moon.

Draenin 01-23-2014 01:33 AM

I'm all for more kinds of tools as well. Preferably new ones you can craft by gathering lots and lots of resources so it takes time to earn them.

And yeah, it would be nice if mining at a higher physical level gave you one or two more pieces of iron / stone / nuggets than usual. It works for digging up vegetables, so why not minerals?
(Not proposing that it should work for diamonds, though. For obvious reasons.)

ViperZakuto 01-26-2014 02:51 AM

I like the idea of gaining ores as phys level rises. Picks shouldn't be that hard to make.

Here is a few more that can be done also

Water pails- gain double or tripple the water each time you gain get water
Axes- Chop trees down faster
Shovel- either dig up 2 items each time, or more of a chance of getting tree seeds.
Pliers- double or tripple of the said item crafting. only for use with iron.


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