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Complete Aspects of a Server
Hello all,
I cannot tell you much about my project yet (some of you know from me talking to you personally) but I plan on making a playerworld. I need y'alls help with something, though. I am going to create a very informative design document, and I want to know what YOU want to see in a server, as well as basic things that should be in a server (I have a good idea of what those are, but I want to make sure I leave nothing out) If you could, please list all aspects of a server that you notice, so that it can help me create a thorough document. I appreciate your help. |
The number one thing I'd like to see in a server is completion of the project!
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Ok, well then help me out with some aspects, because "completion of a project" doesn't help me one bit.
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Depends on what kind of server it is...could you elaborate on that?
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Hmm. Get lots of guns, swords, have an HP system, the hookshot and don't forget kingdoms/nations.
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Ugh, forget it.
The forums used to be a place where you could come and people would help you, now it's overrun by pompous *******s trying to make themselves look good. |
I want to see quests. Quests that mean you have to trek from one place to another to complete. I want quests in the style of Hera's Tear quests :(
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I am going with Codein. Quests that take you all over the world to complete are great. No kill the baddies stuff, but quests where you have to use your brain instead of your s key. Quests that make you learn. :) I also like a leveling system, and classes, but there should be more to it then killing monsters till you get to a certain point to level. And really good weapons, spells, and toys. :D |
Feel free to use my idea: http://forums.graalonline.com/forums...ad.php?t=76311
I'm probably not going to make another server anytime soon and people seem to like the idea based off the responses I got :O |
Sailing <3
Sea battles or replace normal sea ships into those air ships from final fantasy and make different Professions to upgrade the ships to make them stronger faster or whatever.... well this is never going to happend anyways... to bad :9 |
Well, expecting to be flamed, the server will most likely be modern based.
(To answer your question Smirt) But these ideas are still good, keep them coming. There most likely will not be a leveling system, but quests will be much more complex than the norm and I plan on using boats/sea as a large aspect of it (Won't be able to swim from island to island, pay a boat toll fee or save up enough money to buy your own boat). |
modern based, i always liked the idea of living a usual life on graal, having Police ran by players and such.
Just a simple player ran city, buy an apartment or house and live. Or become a criminal, but there should be harsh punishments if people want to do that, otherwise everyone will do it. good example, bravo evolved, the whole collection car parts from the nuclear plant and the ghost house, then going back to the one place. That was THE best. |
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Sharks with laserbeams please.
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Actually, I like your way of thinking, and I'm sorry.
The more ideas people give you, and the more things you have to add, the better your excuse is when you give up because there is just too much work to be done. Well played chap! |
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Yeah, like when you owned NP, and the playercount was downhill from there, right? |
The best way to own a modern server is to shut it down ASAP.
But, if you get the tileset, (if you want custom bodies) if you get custom bodies (BEFORE MAKING THE DAMN GANIS), and have your NPCs taken care of, as in active scripters, levelers, ganiers, sound makers (it's a good idea, though almost no one will apply to this position), and GFXers, then you're fine. Otherwise, like Graalopolis, I had to shut it down and start with Nico and Esteria because no one ever went on :p |
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I never owned NP, I was the assistant manager, and the player count during that time was the highest it's been in about 4 years. Nice try though! |
Erm, is'nt this thread about warp's server? Back onto the point guys.
Also, every thread turns into arguements these days lol. |
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Ok well
I have been offered several tilesets from servers that didn't make it, so I am currently taking those and making levels with them to see which one comes out the best. If none comes out the best, I know a couple of people who do graphics who quit Graal but said they would come back to help me with this project. As far as scripting goes, I know a possible 3 people who are interested in helping out. I'm sure for now, since the primary focus will be systems and the likes, me doing levels by myself will be fine. I can crank out a good number a day and whoever wanted to apply wouldn't hurt as long as they had some skill. |
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I'm going to possibly develop this in my spare time as I help Tig with Ol' West. If the people who want to help are serious then I will put some effort into it, and we'll see where it goes.
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Maybe something post apocalyptic...with mutants?
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:) |
simplicity.
keep your playerworld project small. the less you have to work on, the better the quality it will be. |
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They're not zombies and ghosts(though I did plan to have them), they're mutants O.o exactly what kind of mutant are you talking about if it's not a human with a chainsaw mutated into his arm while his face is stretched and attached to his shoulder?
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Just kidding, just depends on a players perspective of the scenario |
Lol, it states in there that they're results of a nuclear bomb that genetically mutated them :o
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Yeah, please take it to a different thead.
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I don't see how it's off-topic, you asked for ideas and that link I posted was a thread full of ideas.
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I like how he's trying to get people's ideas and see if he might be able to please everyone :O
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