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-   -   Bigger Tilesets (https://forums.graalonline.com/forums/showthread.php?t=75179)

HazeOfTime 07-08-2007 10:17 PM

Bigger Tilesets
 
Is it possible to create bigger tilesets than the normal ones?

DustyPorViva 07-08-2007 10:55 PM

Nope.

zokemon 07-09-2007 02:17 AM

I think the number of tiles in a tileset is the highest that any 2 characters for a tile in a .nw file can get to.

There is 4096 and that's 2^12.

JkWhoSaysNi 07-09-2007 02:20 AM

There are 4096 squares in a level... there are 4096 tiles on a tileset. Tilesets don't need to be any bigger.

Use a different tileset for each level if you have to.

zokemon 07-09-2007 02:48 AM

Quote:

Originally Posted by JkWhoSaysNi (Post 1327048)
There are 4096 squares in a level... there are 4096 tiles on a tileset. Tilesets don't need to be any bigger.

Use a different tileset for each level if you have to.

Oh god....

You are actually wrong though. There can be more then 4096 tiles with the use of tile layers (as I have done).

Inverness 07-09-2007 03:40 AM

Or maybe it could be made possible to have a different tileset for each player?
That would be easiest way to implement multi-tileset without changing the level format.

DustyPorViva 07-09-2007 03:47 AM

GK does a good job of managing tilesets(interior), by having the main tileset(addtiledef) and dividing it up into wall areas, floor areas and so on, and changing those when needed(addtiledef2).

zokemon 07-09-2007 12:21 PM

Quote:

Originally Posted by Inverness (Post 1327085)
Or maybe it could be made possible to have a different tileset for each player?
That would be easiest way to implement multi-tileset without changing the level format.

That's easy...just make a Tiles system WNPC to do the dirty work.


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