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allobjects array
An array containing pointers to all objects in Graal (your client or the server) would be very much appreciated. There are a few features I have implemented on Aeon that would work much better if I had some way to access all objects, there are also some features that I might implement in the future that would also benefit from this.
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That could become a hectic array but I like the idea :)
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Well I was thinking it wouldn't include temp variables and it should be fine. Maybe it could be two-dimensional? A subarray for each Object Type. Each type would always have the same index in the first dimension or some way to find it.
Also btw, anyone know what determines the color of an <hr> tag in GuiMLTextCtrl? |
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