![]() |
Error concerning addtiledef Script in Level
Hello!
I am currently having a problem making a tileset work in one of my levels in the offline level editor. To understand my problem, i'll lay out some background information. The level used to work fine on my laptop. I transfered all the files used in the level as well as the level itself from my laptop to my pc. I believe it worked fine on my pc for a while. Several weeks ago i deleted most of my graal files since i quit (excluding the tileset, .wav files, and the level itself) I reinstalled and redownloaded both Graal 4 and the Graal 4 Level editor a few days ago. Now, when i try to open the level, the level is either completely black or shows up glitched (like static). I have tried messing around with the script but nothing will fix it (letting me see the level with the tileset), even when i try removetiledefs; and then readd the tiledef here is my current script: //#CLIENTSIDE if (created){ addtiledef fcas_seilius-tileset2.png,vegatileset_,0; timeout=1; } if (timeout=0){ play nightcrickets.wav; timeout=2; } if (timeout=1){ playlooped bird02.wav; } I have also taken the liberty of copying and pasting the fcas_seilius-tileset2.png file into my graal\levels\tiles\ folder (as well as the .wav files into the graal\sounds\ folder) but still i cant see the tileset Does anyone know of any methods at correcting this issue? *NOTE: if possible, please send me a message via the forums as I cannot reply except after a certain number of hours (my vip ran out) |
Make suer the tileset is in the same folder as the level if not in your webgifs folder. Delete your FILENAMECACHE.txt in your G2k1 folder too.
|
Problem fixed. I dont know whether it was deleting the file or moving the image but whatever it was, the problem has resolved itself. Thanks
|
| All times are GMT +2. The time now is 04:12 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2026, vBulletin Solutions Inc.
Copyright (C) 1998-2019 Toonslab All Rights Reserved.