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-   -   Warhammer and wooden sword. (https://forums.graalonline.com/forums/showthread.php?t=74323)

MisterMastermind 06-01-2007 05:19 AM

Warhammer and wooden sword.
 
2 Attachment(s)
These are uploaded to WolfCry and I'd like some opinions on them. The war-hammer is missing something and I can't quite put my finger on it. =[ The sword's the first melee weapons I've made and the war-hammer is the second.

xXziroXx 06-01-2007 05:21 AM

Where'd the shading go?

MisterMastermind 06-01-2007 05:22 AM

Quote:

Originally Posted by xXziroXx (Post 1314005)
Where'd the shading go?

It's there, just not very visible. =[

Infernix 06-01-2007 05:34 AM

If there is shading you need a better pallet.
Go look at some pieces of wood for you can see what wood looks like.

The war hammer is missing a texture just like the wooden sword is. You need to make it look like you could touch it and it would feel like metal, same thing for the wooden sword but like wood.

Those red dots on the warhammer look like somthing thats suppose to stick out more except they just look like well...red dots.

Im not a artist so I cant tell you how to do things but you really got just look at your stuff more and see if you can figure out how to make it look more like you originally pictured it in your head and how it would look if it was real.

red part of the handle does not look round when I believe it was suppose to be...ok let me stop and see if someone else can help you.

DustyPorViva 06-01-2007 05:40 AM

Well I'll be pretty quick with this reply. First off, even though it may seem easier, don't just rotate your images to get the diagonal sprites. It never works, and looks sloppy. You're better off redrawing them, as painful as it sounds, but it'll pay off when you're done. Anyways, sprites just look terrible when they're actually used with that blurry outline. At least go over it and clean if up if you rotate.
Second, Infernix is right. You need to apply some texture to this. The wooden sword looks like rubber, or a piece of bread. You didn't define the pieces themselves, and wooden swords aren't just made of one solid piece of wood. Separate your wood and then give it a wooden detail, probably like a finish on a table would suffice. And this applies to both pieces, don't be so soft on your detailing, with such small pieces, contrast is defining, especially with these textures.
And for the warhammer. Metal is very defined by it's contrast, dark next to light, and so on, to show its shininess. It could probably do with some cloth grips added, for logic as well as to break up the over-all gray on the sprite. If you'd like an edit just shout for one. I used to know a great tutorial for pixeling metals, but I don't remember the link... not that I'd be able to post it.

MisterMastermind 06-01-2007 06:24 AM

Quote:

Originally Posted by DustyPorViva (Post 1314013)
If you'd like an edit just shout for one.

An edit would be nice. :)

DustyPorViva 06-01-2007 07:01 AM

1 Attachment(s)
Did a quick edit. I didn't change the lines or black outlines, except for the sword. I just didn't think a simple wooden sword deserved any fancy handle. I don't exactly like the metal texture I did, but ah well. Hopefully it still helps.

PrinceOfKenshin 06-01-2007 01:35 PM

Quote:

Originally Posted by DustyPorViva (Post 1314021)
Did a quick edit. I didn't change the lines or black outlines, except for the sword. I just didn't think a simple wooden sword deserved any fancy handle. I don't exactly like the metal texture I did, but ah well. Hopefully it still helps.

The handle needs better detail it looks so dull compared to the top part =D.
i like what you did dusty though

DustyPorViva 06-01-2007 06:33 PM

Ya, I forgot to add the cloth grip.

Zideruic 06-01-2007 09:09 PM

The only problem with Dusty's edit is that the centerpiece looks flat now..

DustyPorViva 06-01-2007 09:12 PM

Well I assumed the center piece actually was flat.

Shakram 06-01-2007 09:38 PM

http://home.graffiti.net/chrischi4u/hammer1.png

muh :D

Crono 06-01-2007 09:54 PM

Quote:

Originally Posted by Shakram (Post 1314206)

holy **** thats awesome

DustyPorViva 06-01-2007 10:08 PM

Like the colors on that, though I think the rivets on the side of the hammer could use more contrast to shine a bit, and the metal texture connecting the hammer to the center should follow the inwards direction of the shape.

Shakram 06-01-2007 10:16 PM

i think you guys must stop thinking about rules of shading aa and bla only make it look better :O

DustyPorViva 06-01-2007 10:28 PM

Huh?

Shakram 06-01-2007 10:32 PM

if you think you can make the hammer even more better with your shiny things and follow the shapes than do it and dont talk about it XD

DustyPorViva 06-01-2007 10:46 PM

Wow you're pretty defensive just because I gave some critiques. AA, shading, and all that can be together in a piece.
And for me, it's not about doing something better than the next person.

Shakram 06-01-2007 10:49 PM

that was not defensive i know that my hammer isnt perfect but before you say me how i can do it better do it on your own :O we do it for this guy over there who want a good looking hammer ^^

DustyPorViva 06-01-2007 11:05 PM

I didn't say I could do it better? I offered critiques, you know, helpful ADVICE. You jumped on me telling to do it better, it doesn't work that way.

MisterMastermind 06-01-2007 11:07 PM

I just like making the outlines. S: Shading's still a problem area, though the metal and wood visuals helped. I'm gonna make a sword outline now, sort of like a cutlass. =[ Then I wanna see how you guys would shade it in.

Infernix 06-01-2007 11:29 PM

Quote:

Originally Posted by Shakram (Post 1314226)
if you think you can make the hammer even more better with your shiny things and follow the shapes than do it and dont talk about it XD

He does not want to make it better, he just wants the help that other guy make it better. Making it better yourself does not really help the artist out much. All these versions still could be improved and look pretty flat IMO.


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