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binocular action
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Assistance here would be lovely. I honestly can't figure out why this isn't working, and I'm sure some of you scriptgods would love the opportunity to make me look bad. :p Actually no, I just made myself look bad. This works, but not when you're fullscreened because the focus movement is so minimal. Begin laughing at me please. However, I could still use some assistance if you see anything you think should be changed. -whimper- EDIT: however, it does seem to have a 2x2 level limitation on a gmap. Is there any way to extend this range, or is this an engine limitation? |
Well, that's because you're moving outside of the range of the loaded levels on a gmap. In gmap's, only the levels surrounding the player are loaded, and because you're just moving the camera focus and not the player, it doesn't load up any of the other levels.
You can overcome this by using a gmap option, though I don't remember it. |
I'm only after a 5x5 level range, so it's not like I'm after loading 50+ levels at once or anything.
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You just have to tell the gmap to load all the levels at once.
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Place this in your GMAP file (edit it with notepad):
LOADFULLMAP |
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