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Kirble 04-29-2007 07:27 PM

Graal
 
I know this is repeated an awful lot on these forums, and over and over again it has been agreed on and disagreed on, or whatever.
But I just felt like I'd add it, as I have logged onto graal the past few weeks.

I go to the first playerworld, Unholy Nation...as expected from there nothing has changed.
[Edit: UN has a new composer system. Very Nice system but not exactly fun for more than 5 minutes.]

I then move on after seeing the hole that UN is stuck in and move on to Era. Oh, the NPC has a new message, "scamming is now legal" ahh how such innovations add to the experience and enjoyment of the game we once loved.

Then I moved on to N-Pulse, low playercount and I had seen more life in a morgue.

Then I kinda gave up...Where has the inspiration gone from managers? Where are the managers that used to aspire to achieve better for their playerworlds? To increase the enjoyment factor for the players?

When I joined this game used to have a fun factor with lots of things to do, I believe it's gotten...dare I say it...boring.

Please feel free to comment if you wish.

syltburk 04-29-2007 07:39 PM

Graal owns.

Chandler 04-29-2007 08:38 PM

Quote:

Originally Posted by syltburk (Post 1304248)
Graal owns.

I did laugh... :p
Well, some playerworld owners get their position due to their connections with \\global\\ staff. I can name a few now^^

oinknessx 05-03-2007 11:06 PM

I think they believe that if it isn't broke, don't fix it... Era and UN get a lot of players. NPulse on the other hand does have production going on on a dev server and it looks promising. :x Playerworlds like Graal Kingdoms on the other hand could use some improvements... and some of the people who have had hidden playerworlds for years could try to get done faster. :( They've had the ability to buy the things for a long time but nobody's come out yet.

I remember Oasis, konidias was working on it for the longest time... where did it go? I was excited about it!

Spark910 05-04-2007 01:19 AM

I think the issue is that playerworlds are so big that unless you play them constantly you kinda miss out on the updates they make, as you don't see or know about them. But then communication is partly to blame for not letting the players know about this. I guess this is why so many playerworlds in the past have decided to totally remake their world!

Novo 05-04-2007 02:01 AM

Or the inspiration is too grand. Development team is constantly fighting amongst each other for their own inspiration to get done. Thus, the staff team works against themselves and nothing gets done.

Or... They're all working on a 'Dev server'... That never gets finished -- Or, the risk it entitles to release the Dev Server is so enormous that there is no insurance to their survival.

Eagle 05-04-2007 03:18 AM

No new server owners are really motavated to continue workin on thier servers themselves anymore. Sadly, I am guilty of the same.

kia345 05-04-2007 03:40 AM

I frown while typing:

"if I wasn't screwing off on Delt then I'd probably have a life."

Now go look at how promising it looks.

theHAWKER 05-04-2007 05:26 AM

i think you forgot to log on to graal legacy...
if bordom was a noob graal legacy would pwn it!

Crow 05-04-2007 01:53 PM

Quote:

Originally Posted by theHAWKER (Post 1305386)
i think you forgot to log on to graal legacy...
if bordom was a noob graal legacy would pwn it!

Oh, sure...

xXziroXx 05-04-2007 05:48 PM

Quote:

Originally Posted by Eagle (Post 1305364)
No new server owners are really motavated to continue workin on thier servers themselves anymore. Sadly, I am guilty of the same.

I worked on Mythic for a loooong time all on my own, and guess what - I still am, although not alone anymore.

Tyhm 05-04-2007 07:42 PM

Graal would be a better place if everyone developing a devserver worked together rather than independantly. But there's no good reason so to do. So nobody does.

xXziroXx 05-04-2007 07:52 PM

Quote:

Originally Posted by Tyhm (Post 1305462)
Graal would be a better place if everyone developing a devserver worked together rather than independantly. But there's no good reason so to do. So nobody does.

The world would most likely be a better place without weapons as well, y'know.

Cloven 05-04-2007 08:11 PM

Quote:

Originally Posted by xXziroXx (Post 1305466)
The world would most likely be a better place without weapons as well, y'know.

Well that certainly takes away about every physical object on the planet. ;)

xXziroXx 05-04-2007 09:21 PM

Quote:

Originally Posted by Cloven (Post 1305468)
Well that certainly takes away about every physical object on the planet. ;)

Not really. Practically everything can be used as a weapon, doesn't have to be one though.

Tyhm 05-08-2007 12:45 AM

The world would be a better place with loads of weapons and no desire to use them by or against anyone. If we all had WMDs as streetlights but nobody thought to use them, not even the clinically insane, I'd be just as glad.

I'm reading Ender's Saga. The Buggers are the enemy, not the other armies. We're all on the same fleet, working towards the same goal: To save Humanity from the Formix, and here we are killing each other over a game...metaphorically, of course (despite Ender v. Bonzo).
Same thing. Pick a game, or a company: Nintendo is the enemy, Microsoft, WoW, what-have-you, is the Adversary, and here we have a fleet of servers all trying to canibalize each other to be The Hero of the fleet. Even if it means we wind up with one halfassed ship by the time we reach the City Of Etc. Homeworld.


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