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Finding a Tile's z
Our server has a gmap, 3d ... like on Graal Kingdoms. To make our movement system better, have can we find the z variable of a tile?
Tried tiles[player.x,player.y].z, but I have no other ideas. Thanks guys. |
I think it's getz(x,y)
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Might want to try:
getz(player.x,player.y); |
That worked, thanks!
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