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Physic System
Is it possible to make a Physic System? I'm talking about a more advance script other than the gravity script. Where you can push something and it moves until it slowly stops. :O
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I guess... if you want to put the effort into it. Graal gives you the ability to alter the x, y, and z of every object. So I guess if you know your physics it's possible.
You can give the block a velocity when it's pushed and decrease it with friction, which is pretty simple. Though if you want a global physics engine, that's a lot harder to manager every NPC's mass, velocity, friction, interaction and so on, with other NPC's I guess. |
You could have all the objects join a physics class which has all the needed functions. After that, shouldn't be too hard to do. I once thought of making a weapon which processed an objects current co-ords and environmental factors, making the system return the objects complete path.
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Unless you are talking about graal having a native support structure for these things, like the Havok engine... In which case the answer is no. |
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YES
i've already done it and it RULES that you want to do it too! Just stick to your real life physics, everything falls into place. |
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