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Question about ganis and how bodys can color by the game...
This one might go straight to stefan...
Is it possible to set up an arbitrary image in a gani that can be recolored using whatever the body uses to color (the 5 parts). How does that even work anyway? |
You can try a combination of changeimgcolors or so.
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changeimgcolors tints the images. When you change a body part colour it replaces a single colour.
It'd be nice if there was a for example, replaceimgcolor({0,0,1},{0,1,0}) to replace a colour in the image or give us direct access to the image as a matrix then let us manipulate that. |
I said in a gani, you cant changeimgcolors in a gani -.-
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COLOREFFECT [sprite#] r g b a Still only does a tint I think though. And I don't think you can use variables. I like the idea of letting us access the image as a matrix :). |
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I think they only take set numbers though, and not variables (but I could be wrong). |
No you can't. Infact, only the body variable supports the color swapping effect. If you break a gani down in your client, you will notice there is nothing relating to this in individual sprites or even individual frames (which wouldn't really work to begin with).
You could always make a movie gani. |
Ya, you can coloreffect a sprite. I believe it was used in the lamp gani's for 2k1. They put the light image in the gani itself and colored it so that they could sync it with the lamp movement.
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Not sure if the variable is dynamic or not. Best to experiment, if you want one of the gani's that do it here is one.
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