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-   -   GST or someone good (https://forums.graalonline.com/forums/showthread.php?t=72640)

Angel_Light 03-06-2007 11:06 PM

GST or someone good
 
Freeze (ZeekTheMan2) Helped Niromia when I was away for awhile and he set up a MUD sys and I've gotten through it okay until now, I'm trying to set up a Custom Inventory and they have never really been my strong suit and I was hopeing the GST or someone That I know is very good in GS2 could maybe log onto Niromia and help me with it, I have no scripting buddies there so I need someone here to aid me please. Thanks for reading.

Twinny 03-06-2007 11:13 PM

Definitely should be in the hiring forum ^^.

Angel_Light 03-06-2007 11:25 PM

Well, I don't really want to hire someone I just need someone's help. :/

godofwarares 03-06-2007 11:45 PM

Hey, Omega. Need help? :)

Angel_Light 03-06-2007 11:48 PM

yes :]

Kristi 03-07-2007 12:11 AM

You are still hiring them for temporary work... Hiring...

Angel_Light 03-07-2007 01:36 AM

No need to get technical/analytical

zokemon 03-07-2007 03:43 AM

Quote:

Originally Posted by Angel_Light (Post 1285704)
No need to get technical/analytical

Yes there is. You are in the wrong forum. This forum is for scripting questions, not for asking people to log onto your server.

godofwarares 03-07-2007 01:42 PM

Stop getting technical. Thread closed because i'm helping Omega. Don't try to flame threads when it is unnecessary. If Skyld didn't want this thread up, He would of deleted it a long time ago ;)

Chandler 03-07-2007 06:57 PM

Quote:

Originally Posted by Angel_Light (Post 1285627)
Freeze (ZeekTheMan2) Helped Niromia when I was away for awhile and he set up a MUD sys and I've gotten through it okay until now, I'm trying to set up a Custom Inventory and they have never really been my strong suit and I was hopeing the GST or someone That I know is very good in GS2 could maybe log onto Niromia and help me with it, I have no scripting buddies there so I need someone here to aid me please. Thanks for reading.

What're you finding difficult?

Angel_Light 03-07-2007 11:17 PM

Quote:

Originally Posted by Chandler (Post 1285901)
What're you finding difficult?

Mainly how to display the players weapon in a custom inventory, using gui tabs and bitmap and so forth, Hikaru and I are making some progress

Chandler 03-08-2007 09:09 AM

Quote:

Originally Posted by Angel_Light (Post 1286003)
Mainly how to display the players weapon in a custom inventory, using gui tabs and bitmap and so forth, Hikaru and I are making some progress

Okay, well first load all of the data. I take it that you're using strings as items? use the
PHP Code:

getstringkeys("clientr.item");? 

Load the data as that, then use a loop to display each image. If you don't understand this, I'll do a basic inventory for Terestria and show you. ^^

Twinny 03-08-2007 10:23 AM

If you want to split the items up into sections (eg. armor, weapons, items), simply check if they have a certain flag. Before Theed died, mine checked for EQUIP_<whatever>. Then I could do loadItems("armor"); or loadItems("weapons");

godofwarares 03-08-2007 01:33 PM

Ugh, We're still trying to figure out what each thing means in this item array:

PHP Code:

clientr.mud.item9=weapon,1,sticksword,"Stick Sword",3.5,0.43,1.37,1,0,0,0,15,7,sword,wep_sticksword.gif,double,noeffect,sword.wav,sword.wav,neutral,mud_sticksword.gif,"A Sword made from wood.",2,1,0,1,1,neutral,ne 

We'll get back to you once we figure it out ^^;

Twinny 03-08-2007 03:22 PM

Quote:

Originally Posted by godofwarares (Post 1286246)
Ugh, We're still trying to figure out what each thing means in this item array:

PHP Code:

clientr.mud.item9=weapon,1,sticksword,"Stick Sword",3.5,0.43,1.37,1,0,0,0,15,7,sword,wep_sticksword.gif,double,noeffect,sword.wav,sword.wav,neutral,mud_sticksword.gif,"A Sword made from wood.",2,1,0,1,1,neutral,ne 

We'll get back to you once we figure it out ^^;

Best idea would be to plan and design your own mud system.

Chompy 03-08-2007 03:31 PM

2 Attachment(s)
Quote:

Originally Posted by godofwarares (Post 1286246)
Ugh, We're still trying to figure out what each thing means in this item array:

PHP Code:

clientr.mud.item9=weapon,1,sticksword,"Stick Sword",3.5,0.43,1.37,1,0,0,0,15,7,sword,wep_sticksword.gif,double,noeffect,sword.wav,sword.wav,neutral,mud_sticksword.gif,"A Sword made from wood.",2,1,0,1,1,neutral,ne 

We'll get back to you once we figure it out ^^;

I'll kill you (* a joke, BUT =/), that are the same vars as my mudlib (EXACTLY THE SAME) =/ Who made that mudlib?

If you want to know why I say I know they stole it, reason:
I know what each var is for..

weapon = type, used to control how it is equipped
1 = quantity
"Stick Sword" = display name
sticksword = archname
3.5 = power
0.43 = speed
1.37 = radius (dist calculation)
1 = strength add when equipped0
0 = dexterity add when equipped
0 = intelligence add when equipped
0 = luck add when equipped
15 = health add when equipped
7 = mana add when equipped
sword = gani used - symp_<MODE>_idle etc..
wep_sticksword.gif = Originally "symp_wep_sticksword.gif" is the gani image of the sword (player.attr[2])
double = critical effect (double damage when crit)
noeffect = the effect of the weapon, noeffect = no effect assigned to the weapon
sword.wav = sound number 1 (player.attr[3])
sword.wav = used by katars for the second weapon (player.attr[4])
neutral = element assigned to the weapon
mud_sticksword.gif = originally it is "symp_mud_sticksword.gif", icon of the weapon display in the inventory
"A Sword made from wood." = the description of the weapon
2 = requirments to use the sword (strength)
1 = requirments to use the sword (dexterity)
0 = requirments to use the sword (intelligence)
1 = requirments to use the sword (luck)
1 = requirments to use the sword (level)
neutral = Nation requirment

The stuff from here is cutted off, (copied from player attributes =/)

neutral = class requirment
neutral = race requirment

Could someone put down that mudlib? =/
Yes, I know poorly made, it was my old mudlib.. But I have not given they the permission to use it!

Images they have stolen: (dunno if they use, but they renamed them =/)

Icon: (symp_mud_sticksword.gif)
Attachment 39931

Weapon image (player.attr[2]): (symp_wep_sticksword.gif)
Attachment 39932

Chandler 03-08-2007 04:29 PM

Yeah, that's one pretty horrible mudlib. You've got data that isn't even needed.

Chompy 03-08-2007 05:14 PM

Quote:

Originally Posted by Chandler (Post 1286277)
Yeah, that's one pretty horrible mudlib. You've got data that isn't even needed.

I know, it was my old mudlib, but I haven't allowed them to use it..

Angel_Light 03-09-2007 04:32 AM

I see, Sorry about this I had no knowledge ZeekTheMan2 will be banned for this. I saw the symp but thought it was just a label Freeze used. I guess it stands for Symphonia. :/ Again I am versorry for this.


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